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  2. osu! - Wikipedia

    en.wikipedia.org/wiki/Osu!

    Osu! is a rhythm game in which hit circles appear as notes over a song's runtime, and the objective is to click on the circles at the appropriate time and in the correct order, [4][5][6] aided by rings called approach circles that close in on the hit circles to visually indicate the timing. [5] The core gameplay is inspired by the Nintendo DS ...

  3. Osu! Tatakae! Ouendan - Wikipedia

    en.wikipedia.org/wiki/Osu!_Tatakae!_Ouendan

    Mode (s) Single player, multiplayer. Osu! Tatakae! Ouendan, [a] or Ouendan, is a rhythm video game developed by iNiS and published by Nintendo for the Nintendo DS handheld game console in 2005, for release only in Japan. Ouendan stars a cheer squad rhythmically cheering for various troubled people, presented in-game in the style of a manga comic.

  4. Moero! Nekketsu Rhythm Damashii Osu! Tatakae! Ouendan 2

    en.wikipedia.org/wiki/Moero!_Nekketsu_Rhythm...

    Genre (s) Rhythm. Mode (s) Single-player, multiplayer. Moero! Nekketsu Rhythm Damashii: Osu! Tatakae! Ouendan 2[a] is a rhythm video game developed by iNiS and published by Nintendo for the Nintendo DS handheld video game console. [1] It is the third of three rhythm games developed by iNiS for the DS, and is the sequel to Osu!

  5. Osu! Tatakae! Ouendan (series) - Wikipedia

    en.wikipedia.org/wiki/Osu!_Tatakae!_Ouendan_(series)

    Osu! Tatakae! Ouendan is the first rhythm game developed by iNiS for the Nintendo DS, released in 2005. Based on ideas by iNiS founder Keiichi Yano and drawing upon a setlist of J-pop songs, it follows the efforts of a ōendan in Yuhi Town in Tokyo, Japan to use their cheering and dance skills to help people in need throughout the larger city.

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  7. Beatmania - Wikipedia

    en.wikipedia.org/wiki/Beatmania

    Beatmania (ビートマニア) (styled as beatmania) is a rhythm video game developed and distributed by Japanese game developer Konami and first released in December 1997. It contributed largely to the boom of music games in 1998, and the series expanded not only with arcade sequels, but also moved to home consoles and other portable devices, achieving a million unit sales. [1]

  8. Be-Music Source - Wikipedia

    en.wikipedia.org/wiki/Be-Music_Source

    Be-Music Source. BMS is a file format for rhythm games developed by Urao Yane in 1998. The format was originally developed for BM98 (a simulator of the game Beatmania by Konami), though the term BMS is now widely used to describe the Beatmania-esque music data system in general. The acronym has been confirmed by Yane to be Be-Music Source in ...

  9. StepMania - Wikipedia

    en.wikipedia.org/wiki/StepMania

    StepMania is a cross-platform rhythm video game and engine. It was originally developed as a clone of Konami 's arcade game series Dance Dance Revolution, and has since evolved into an extensible rhythm game engine capable of supporting a variety of rhythm-based game types. Released under the MIT License, StepMania is open-source free software.