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The Xbox Wireless Headset performs the same task as the Chat Headset and the Stereo Headset, but connects using the same Xbox Wireless protocol as the wireless controller, rather than by a physical connector, allowing it to function within approximately a 30 ft (9.1 m) range and can be used with or without a controller connected to the console ...
The Xbox One Wireless Adapter for Windows is a USB dongle that allows up to eight controllers to be used at once wirelessly. [ 70 ] Per a partnership between Microsoft and Oculus VR , the Oculus Rift CV1 virtual reality headset initially included an Xbox One controller, up until the launch of the Oculus Touch motion controllers .
The Game Boy Advance and its two redesigns, the Game Boy Advance SP and the Game Boy Micro all had wireless adapters that were meant to replace the link cable used for local multiplayer. It is not compatible with any game released prior to the adapter's release, and afterwards was only compatible with a select few games .
Wireless network cards for computers require control software to make them function (firmware, device drivers). This is a list of the status of some open-source drivers for 802.11 wireless network cards. Location of the network device drivers in a simplified structure of the Linux kernel.
^5 A user-made adapter exists, incorporating Force-feedback support for modern Windows versions (XP and later), Mac OS X and Linux. Game must also support FFB. Game must also support FFB. There is a bug in the Windows 8 joystick control panel which causes the joystick to be reported as non-functional.
Across all four generations of the Xbox platform, the user interface of the system software has been called the Xbox Dashboard. While its appearance and detailed functions have varied between console generations, the Dashboard has provided the user the means to start a game from the optical media loaded into the console or off the console's storage, launch audio and video players to play ...
The Kernel-Mode Driver Framework (KMDF) model continues to allow development of kernel-mode device drivers but attempts to provide standard implementations of functions that are known to cause problems, including cancellation of I/O operations, power management, and plug-and-play device support.
Wireless control and communication between a mobile phone and a handsfree headset. This was one of the earliest applications to become popular. [38] Wireless control of audio and communication functions between a mobile phone and a Bluetooth compatible car stereo system (and sometimes between the SIM card and the car phone [39] [40]).