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  2. Entity component system - Wikipedia

    en.wikipedia.org/wiki/Entity_component_system

    Entity–component–system (ECS) is a software architectural pattern mostly used in video game development for the representation of game world objects. An ECS comprises entities composed from components of data, with systems which operate on the components.

  3. Software design pattern - Wikipedia

    en.wikipedia.org/wiki/Software_design_pattern

    In software engineering, a software design pattern or design pattern is a general, reusable solution to a commonly occurring problem in many contexts in software design. [1] A design pattern is not a rigid structure that can be transplanted directly into source code. Rather, it is a description or a template for solving a particular type of ...

  4. Design pattern - Wikipedia

    en.wikipedia.org/wiki/Design_pattern

    A design pattern is the re-usable form of a solution to a design problem. The idea was introduced by the architect Christopher Alexander [ 1 ] and has been adapted for various other disciplines, particularly software engineering .

  5. Dependency injection - Wikipedia

    en.wikipedia.org/wiki/Dependency_injection

    A beginners guide to Dependency Injection; Dependency Injection & Testable Objects: Designing loosely coupled and testable objects - Jeremy Weiskotten; Dr. Dobb's Journal, May 2006. Design Patterns: Dependency Injection -- MSDN Magazine, September 2005; Martin Fowler's original article that introduced the term Dependency Injection; P of EAA: Plugin

  6. Design Patterns - Wikipedia

    en.wikipedia.org/wiki/Design_Patterns

    Design Patterns: Elements of Reusable Object-Oriented Software (1994) is a software engineering book describing software design patterns. The book was written by Erich Gamma , Richard Helm , Ralph Johnson , and John Vlissides , with a foreword by Grady Booch .

  7. NFL to move Rams-Vikings game out of Los Angeles area to ...

    www.aol.com/nfl-move-rams-vikings-game-002633948...

    As wildfires continue to rage through the Los Angeles area, the NFL has already put together an alternate plan for the Vikings-Rams playoff game.

  8. Observer pattern - Wikipedia

    en.wikipedia.org/wiki/Observer_pattern

    The observer design pattern is a behavioural pattern listed among the 23 well-known "Gang of Four" design patterns that address recurring design challenges in order to design flexible and reusable object-oriented software, yielding objects that are easier to implement, change, test and reuse.

  9. Bears WR Keenan Allen on issues with ousted OC Shane ... - AOL

    www.aol.com/sports/bears-wr-keenan-allen-issues...

    Bears receiver Keenan Allen said that issues ran deeper than that and went back to the offseason. “Too nice of a guy," Allen said, according to Kalyn Kahler of ESPN, via Dan Wiederer of the ...