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A modern consumer graphics card: A Radeon RX 6900 XT from AMD. A graphics card (also called a video card, display card, graphics accelerator, graphics adapter, VGA card/VGA, video adapter, display adapter, or colloquially GPU) is a computer expansion card that generates a feed of graphics output to a display device such as a monitor.
Before Direct3D 10, new versions of the API introduced support for new hardware capabilities, however these capabilities were optional and had to be queried with "capability bits" or "caps". Direct3D 10.1 was the first to use a concept of "feature levels" [1] [3] [6] to support both Direct3D 10.0 and 10.1 hardware. [3] [7] [8]
In order for motherboards of that generation to support more than two GPUs they were required to implement Nvidia nForce chipsets. In an SLI configuration, cards can be of mixed manufacturers, card model names, BIOS revisions or clock speeds. However, they must be of the same GPU series (e.g., 8600, 8800) and GPU model name (e.g., GT, GTS, GTX ...
The GeForce 50 series is a series of consumer graphics processing units (GPUs) developed by Nvidia as part of its GeForce line of graphics cards, succeeding the GeForce 40 series. Announced at CES 2025, it debuted with the release of the RTX 5080 and RTX 5090 on January 30, 2025.
Bus interface – Bus by which the graphics processor is attached to the system (typically an expansion slot, such as PCI, AGP, or PCI-Express). Memory – The amount of graphics memory available to the processor. SM Count – Number of streaming multiprocessors. [1]
The connector first appeared in the Nvidia RTX 40 GPUs. [5] [6] The prior Nvidia RTX 30 series introduced a similar, proprietary connector in the "Founder's Edition" cards, which also uses an arrangement of twelve pins for power, but did not have the sense pins, except for the connector on the founders edition RTX 3090 Ti (though not present on the adapter supplied with those cards.) [7]
IOMMU hardware-based GPU isolation support, increasing security by restricting GPU access to system memory. GPU paravirtualization support, enabling display drivers to provide rendering capabilities to Hyper-V virtualized environments. Brightness, a new interface to support multiple displays that can be set to calibrated nit-based brightness ...
It is, as of 2022, on par with CUDA with regards to features, [citation needed] and still lacking in consumer support. [citation needed] OpenVIDIA was developed at University of Toronto between 2003–2005, [15] in collaboration with Nvidia. Altimesh Hybridizer created by Altimesh compiles Common Intermediate Language to CUDA binaries.
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