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  2. Game balance - Wikipedia

    en.wikipedia.org/wiki/Game_balance

    Game balance is a branch of game design with the intention of improving gameplay and user experience by balancing difficulty and fairness. Game balance consists of adjusting rewards, challenges, and/or elements of a game to create the intended player experience.

  3. Video game culture - Wikipedia

    en.wikipedia.org/wiki/Video_game_culture

    Online gaming has drastically increased the scope and size of video game culture. Online gaming grew out of games on bulletin board systems and on college mainframes from the 1970s and 1980s. MUDs offered multiplayer competition and cooperation, but on a scope more geographically limited than on the Internet. The Internet allowed gamers from ...

  4. Game theory - Wikipedia

    en.wikipedia.org/wiki/Game_theory

    The 2008 novel The Dark Forest by Liu Cixin explores the relationship between extraterrestrial life, humanity, and game theory. Joker, the prime antagonist in the 2008 film The Dark Knight presents game theory concepts—notably the prisoner's dilemma in a scene where he asks passengers in two different ferries to bomb the other one to save ...

  5. How 'The Last of Us' changed gaming, strained relationships ...

    www.aol.com/news/last-us-changed-gaming-strained...

    We trace the history of Naughty Dog's pop culture phenomenon, from the video game's 2013 debut to its adaptation as an HBO series 10 years later.

  6. 9 mobile apps to help balance your life in 2025 - AOL

    www.aol.com/9-mobile-apps-help-balance-175059515...

    Whether you promise to meditate more, streamline your workdays or find a creative outlet, these apps can help you make 2025 the best year ever.

  7. Gameplay - Wikipedia

    en.wikipedia.org/wiki/Gameplay

    Gameplay is the specific way in which players interact with a game. [1] [2] The term applies to both video games [3] [4] and tabletop games.[5] [6] [7] Gameplay is the connection between the player and the game, the player's overcoming of challenges, [8] [9] [10] and the pattern of player behavior defined through the game's rules.

  8. Women and video games - Wikipedia

    en.wikipedia.org/wiki/Women_and_video_games

    WIGSIG is a special interest group of IDGA (International Game Developers Association). The group was formed in order to foster a positive impact on the game industry regarding gender balance in the workplace and/or marketplace. It provides a community, resources, and opportunities for people in the gaming industry.

  9. 2024 in video games - Wikipedia

    en.wikipedia.org/wiki/2024_in_video_games

    In the video game industry, 2024 saw job losses that continued from 2023, including large cuts from Microsoft Gaming, Electronic Arts, and Sony Interactive Entertainment, with 14,600 jobs cut through the entire year.