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Download QR code; Print/export Download as PDF; Printable version; In other projects ... Cyberpunk V3.0 (2005) Cyberpunk Red (2020) Shadowrun (1989)
Cyberpunk is a tabletop role-playing game in the dystopian science fiction genre, written by Mike Pondsmith and first published by R. Talsorian Games in 1988. It is typically referred to by its second or fourth edition names, Cyberpunk 2020 and Cyberpunk Red, in order to distinguish it from the cyberpunk genre after which it is named.
Subjects include A New Order (Stress and Psychosis rules), Apostles of the Edge (Cults in 2020), Neo-Voodoo (Voodoo in Night's Edge), The Boogey-Men of 2020 (Stalkers, Serial Killers, Terrorists, Junkie Burnouts, etc.), Ghosts in the Machine (The Net in Night's Edge), Perchance to Dream (Fatigue, Sleep and Dreaming rules), and Ars Nova (Magic ...
Cyberpunk 2013: R. Talsorian Games: 1988 An alternate cyberpunk version of the USA, specifically in 2013 Out of print and superseded by Cyberpunk 2020: Cyberpunk 2020: R. Talsorian Games: 1990 An alternate cyberpunk version of the USA, specifically in 2020 Cyberpunk RED: R. Talsorian Games: 2020 A sequel to Cyberpunk 2020 and prequel to ...
Steve Jackson reviewed Rache Bartmoss' Guide to the Net in Pyramid #6 (March, 1994), and stated that "If you're doing netrunning in a dark-future world, with the Cyberpunk 2020 rules or any other, get this book. Especially at the price.
The motivation behind the Cyberpunk roleplaying game was his desire to recreate the technology and dark, film noir style of the movie. Cyberpunk is the most expansive line of products in the RTG library with forty-four sourcebooks containing over 4,700 pages. The game has had an estimated 5 million players to date.
Download as PDF; Printable version; ... The Cyberpunk Anthology (1986) ... "Red Star, Winter Orbit" by Bruce Sterling and William Gibson
Interlock was a game system by R. Talsorian Games based on a simple system of adding a bonus to a roll on a 10-sided die. [1]: 208 Mekton II (1987) – the third edition of R. Talsorian's mecha game – was the first game to use the full-fledged Interlock system, and featured point-based characters with a character background system adapted from the original Mekton, though in a more complex ...