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Windows Media Video (WMV) is a series of video codecs and their corresponding video coding formats developed by Microsoft.It is part of the Windows Media framework. WMV consists of three distinct codecs: The original video compression technology known as WMV, was originally designed for Internet streaming applications, as a competitor to RealVideo.
It compresses an audio CD to a range of 206 to 411 MB, at bit rates of 470 to 940 kbit/s. The result is a bit-for-bit duplicate of the original audio file; in other words, the audio quality on the CD will be the same as the file when played back. WMA Lossless uses the same .WMA file extension as other Windows Media Audio formats.
Archive formats are used for backups, mobility, and archiving. Many archive formats compress the data to consume less storage space and result in quicker transfer times as the same data is represented by fewer bytes. Another benefit is that files are combined into one archive file which has less overhead for managing or transferring.
RAR – RAR Rar Archive, for multiple file archive (rar to .r01-.r99 to s01 and so on) RAG, RAGS – Game file, a game playable in the RAGS game-engine, a free program which both allows people to create games, and play games, games created have the format "RAG game file" RaX – Archive file created by RaX
Uncompressed WAV files are large, so file sharing of WAV files over the Internet is uncommon except among video, music and audio professionals. The high resolution of the format makes it suitable for retaining first generation archived files of high quality, for use on a system where disk space and network bandwidth are not constraints.
Both mp3 files and wav files are provided for all titles; the mp3 files are placed under a non-commercial license, so only conversions of the wav files are appropriate for Wikipedia use. Recent recordings
An audio format is a medium for sound recording and reproduction.The term is applied to both the physical recording media and the recording formats of the audio content—in computer science it is often limited to the audio file format, but its wider use usually refers to the physical method used to store the data.
This metadata is stored as extension chunks in a standard digital audio WAV file. BWF is the recommended format for digitizing sound files by the International Association of Sound and Audiovisual Archives. [1] Files conforming to the Broadcast Wave specification have names ending with the filename extension.WAV.