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Articles relating to the Pole Position and Final Lap video game series by Namco and their adaptations. The original Pole Position spawned ports, sequels, and a Saturday morning cartoon, although the cartoon has little in common with the game. The game established the conventions of the racing game genre and its success inspired numerous imitators.
Pole Position is considered one of the most important titles from the golden age of arcade video games. It was an evolution of Namco's earlier arcade racing electro-mechanical games, notably F-1 (1976), whose designer Sho Osugi worked on Pole Position. The game was a major commercial success in arcades.
The game was never released in The United States as it was a failure at the arcades. Phozon: Namco Phozon: August 1983: Yes No No Libble Rabble: Namco Libble Rabble: October 1983: Yes No No Super Famicom: September 22, 1994: Yes No No Pole Position II: Namco Pole Position: December 1983: Yes Yes No Sequel to Pole Position. Gaplus: Namco Phozon ...
Get ready to go back to the 1980s and experience the OG video racing game.
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TX-1 is an arcade racing simulation game developed by Tatsumi and released in 1983. [3] It was licensed to Namco, [4] who in turn licensed it to Atari, Inc. for release in the United States, [4] thus the game is considered a successor to Pole Position and Pole Position II. [4]
F1 Pole Position 64, released in Japan as Human Grand Prix: The New Generation (ヒューマングランプリ ザ・ニュージェネレーション, Hyūman Guran Puri Za Nyū Jenerēshon), is a racing video game for the Nintendo 64 developed by Human Entertainment and published by Human Entertainment in Japan, and published by Ubi Soft for North American and Europe.
Brian Walker reviewed Pole Position for Games International magazine, and gave it 4 stars out of 5, and stated that "As the track differs each time the replay value of the game is high. There is considerable scope for strategy and for frustrating the plans of others. All in all, a fine game." [1] Pole Position was nominated for the 1988 Spiel ...