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The following is a list of the most expensive video games ever developed, with a minimum total cost of US$50 million and sorted by the total cost adjusted for inflation. Most game budgets are not disclosed, so this list is not indicative of industry trends.
The production schedule is a project plan of how the production budget will be spent over a given timescale, for every phase of a business project.. The scheduling process starts with the script, which is analysed and broken down, scene by scene, onto a sequence of breakdown sheets, each of which records the resources required to execute the scene.
This article is within the scope of WikiProject Video games, a collaborative effort to improve the coverage of video games on Wikipedia. If you would like to participate, please visit the project page, where you can join the discussion and see a list of open tasks. Video games Wikipedia:WikiProject Video games Template:WikiProject Video games ...
Whether you use Microsoft Office Excel, Google Sheets or Apple Numbers, there’s a free spreadsheet for you. These budgeting templates will give you a head start from simple monthly and yearly ...
For games that were originally released as freeware, see List of freeware video games. For free and open-source games, and proprietary games re-released as FLOSS, see List of open-source video games. For proprietary games with released source code (and proprietary or freeware content), see List of commercial video games with available source code.
The video game industry is the tertiary and quaternary sectors of the entertainment industry that specialize in the development, marketing, distribution, monetization, and consumer feedback of video games. The industry encompasses dozens of job disciplines and thousands of jobs worldwide. [1] The video game industry has grown from niche to ...
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The number in a series name indicates the price point of the games in the series; for instance, a "Simple 2000" series game would cost 2000 yen. Most of the games were developed specifically for the line, but it also included budget-priced re-releases of previously released games.