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Speedrun of a SuperTux level. Speedrunning is the act of playing a video game, or section of a video game, with the goal of completing it as fast as possible.Speedrunning often involves following planned routes, which may incorporate sequence breaking and exploit glitches that allow sections to be skipped or completed more quickly than intended.
Creating a tool-assisted speedrun is the process of finding the optimal set of inputs to fulfill a given criterion — usually completing a game as fast as possible. No limits are imposed on the tools used for this search, but the result has to be a set of timed key-presses that, when played back on the actual console, achieves the target ...
As of March 2018, SDA hosts speedrun videos of over 1,200 games. These videos are all available for download, and almost all are available in multiple video qualities. The site includes videos of popular games as Mega Man, Metroid, The Legend of Zelda, Super Mario Bros., and Sonic the Hedgehog.
Games Done Quick (GDQ) is a semiannual video game speedrun charity marathon held in the United States, originally organized by the Speed Demos Archive and SpeedRunsLive communities. Since 2015, it has been handled by Games Done Quick, LLC. [2] Held since 2010, the events have raised money for several charities.
Wikipedia Speedrun – Game with the goal to navigate from a starting Wikipedia article to another one, in the least amount of clicks and time; Wikipedia Speedruns – Wikipedia Speedruns enable you to select starting and ending articles in all the languages supported by Wikipedia.
Niftski is an American speedrunner who is the fastest person in history to ever complete Super Mario Bros. at 4 minutes, 54 seconds and 565 milliseconds. He also holds other world records for the video game and was the first person to beat it in less than 4 minutes and 55 seconds.
A timer, a checkpoint or the progress of the game could activate a scripted sequence. For players that speedrun video games, skipping these scripted sequences that would otherwise slow down their completion time requires skill, and being able to manipulate the game's hit boxes so that the game does not trigger a sequence is necessary for fast ...
You Have to Burn the Rope was a finalist for the Innovation Award at the 2009 Independent Games Festival. [1]Griffin McElroy of Joystiq sarcastically praised the game for its "stunning character design, addictive gameplay, and breathtaking soundtrack", calling the game "a smörgåsbord of top-notch writing, programming, and design".