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  2. Stepped reckoner - Wikipedia

    en.wikipedia.org/wiki/Stepped_reckoner

    The stepped reckoner or Leibniz calculator was a mechanical calculator invented by the German mathematician Gottfried Wilhelm Leibniz (started in 1673, when he presented a wooden model to the Royal Society of London [2] and completed in 1694). [1]

  3. Multiplication algorithm - Wikipedia

    en.wikipedia.org/wiki/Multiplication_algorithm

    5 is halved (2.5) and 6 is doubled (12). The fractional portion is discarded (2.5 becomes 2). The figure in the left column (2) is even, so the figure in the right column (12) is discarded. 2 is halved (1) and 12 is doubled (24). All not-scratched-out values are summed: 3 + 6 + 24 = 33. The method works because multiplication is distributive, so:

  4. Booth's multiplication algorithm - Wikipedia

    en.wikipedia.org/wiki/Booth's_multiplication...

    Booth's multiplication algorithm is a multiplication algorithm that multiplies two signed binary numbers in two's complement notation. The algorithm was invented by Andrew Donald Booth in 1950 while doing research on crystallography at Birkbeck College in Bloomsbury , London . [ 1 ]

  5. Napier's bones - Wikipedia

    en.wikipedia.org/wiki/Napier's_bones

    Napier's bones for 4, 2, and 5 are placed into the board, in sequence. These bones show the larger figure which will be multiplied. These bones show the larger figure which will be multiplied. The numbers lower in each column, or bone, are the digits found by ordinary multiplication tables for the corresponding integer, positioned above and ...

  6. Standard algorithms - Wikipedia

    en.wikipedia.org/wiki/Standard_algorithms

    In elementary arithmetic, a standard algorithm or method is a specific method of computation which is conventionally taught for solving particular mathematical problems. . These methods vary somewhat by nation and time, but generally include exchanging, regrouping, long division, and long multiplication using a standard notation, and standard formulas for average, area, and vol

  7. Computational complexity of mathematical operations - Wikipedia

    en.wikipedia.org/wiki/Computational_complexity...

    Schoolbook long multiplication Karatsuba algorithm 3-way Toom–Cook multiplication ()-way Toom–Cook multiplication (⁡ ⁡) Mixed-level Toom–Cook (Knuth 4.3.3 ...

  8. Slide rule - Wikipedia

    en.wikipedia.org/wiki/Slide_rule

    The 2 on the top scale is placed over the 5.5 on the bottom scale. The resulting quotient, 2.75 , can then be read below the top scale's 1 : There is more than one method for doing division, and the method presented here has the advantage that the final result cannot be off-scale, because one has a choice of using the 1 at either end.

  9. Grid method multiplication - Wikipedia

    en.wikipedia.org/wiki/Grid_method_multiplication

    Compared to traditional long multiplication, the grid method differs in clearly breaking the multiplication and addition into two steps, and in being less dependent on place value. Whilst less efficient than the traditional method, grid multiplication is considered to be more reliable, in that children are less likely to make mistakes. Most ...