enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Bushnell's Law - Wikipedia

    en.wikipedia.org/wiki/Bushnell's_Law

    Bushnell's Law or Nolan's Law is an aphorism often attributed to Atari founder Nolan Bushnell, on the subject of video game design: [1] All the best games are easy to learn and difficult to master. They should reward the first quarter and the hundredth. Bushnell came up with the concept based on his experience with his first game Computer Space ...

  3. Game balance - Wikipedia

    en.wikipedia.org/wiki/Game_balance

    Game elements are things that appear within a video game that contribute to the gameplay experience. In most game design frameworks, game elements are categorized into groups to help describe their roles in the games. A game element refers to anything ranging from a player's special ability to the relations between different game mechanics in a ...

  4. Game mechanics - Wikipedia

    en.wikipedia.org/wiki/Game_mechanics

    Alignment is a game mechanic in both tabletop role-playing games and role-playing video games. Alignment represents characters' moral and ethical orientation, such as good or evil. [ 17 ] In some games, a player character's alignment permits or prohibits the use of additional game mechanics.

  5. GURPS - Wikipedia

    en.wikipedia.org/wiki/GURPS

    The Game Master may decide in such cases that, in first case (a roll of 18, or 10+ over the modified skill level), the character has failed miserably and caused something disastrous to happen or, in the other case, that he or she succeeds incredibly well and gains some benefit as a result.

  6. Boss (video games) - Wikipedia

    en.wikipedia.org/wiki/Boss_(video_games)

    They may be less common in puzzle games, card video games, racing games, and simulation games. The first video game with a boss fight was the 1975 RPG dnd . The concept has expanded to other genres, like rhythm games , where there may be a "boss song" that is more difficult, or a high-difficulty, computer-controlled opponent in sports games .

  7. A Look at One America’s Hardest, Thinnest Sport Crags - AOL

    www.aol.com/news/look-one-america-hardest...

    For premium support please call: 800-290-4726 more ways to reach us

  8. 25 hardest colleges to get into in America

    www.aol.com/25-hardest-colleges-america...

    Stacker used the most recent data from the National Center for Education Statistics to rank the 25 hardest colleges to get into across the U.S.

  9. MDA framework - Wikipedia

    en.wikipedia.org/wiki/MDA_framework

    Fantasy (Game as make-believe): Imaginary world. Narrative (Game as drama): A story that drives the player to keep coming back; Challenge (Game as obstacle course): Urge to master something. Boosts a game's replayability. Fellowship (Game as social framework): A community where the player is an active part of it. Almost exclusive for ...