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DALnet is an Internet Relay Chat (IRC) network made up of 39 servers, with a stable population of approximately 10,000 users in about 4,000 channels. [1]DALnet is accessible by connecting with an IRC client to an active DALnet server on ports 6660 through 6669, and 7000.
A channel operator is a client on an IRC channel that manages the channel. IRC channel operators can be easily seen by the symbol or icon next to their name (varies by client implementation, commonly a "@" symbol prefix, a green circle, or a Latin letter "+o"/"o"). On most networks, an operator can: Kick a user. Ban a user. Give another user ...
This is a list of all Internet Relay Chat commands from RFC 1459, RFC 2812, and extensions added to major IRC daemons. Most IRC clients require commands to be preceded by a slash ("/"). Some commands are actually sent to IRC bots; these are treated by the IRC protocol as ordinary messages, not as /-commands.
This page documents the basics for IRC users and channel managers and operators, mainly of non-public channels. It is geared towards 3 groups: Users creating new IRC channels who need to know the basics of setting one up; Channel operators who need to know how to invite users to the channel; Users who need to know how to access the channel
The Direct Client-to-Client Protocol (DCC) has been the primary method of establishing connections directly between IRC clients for a long time now. Once established, DCC connections bypass the IRC network and servers, allowing for all sorts of data to be transferred between clients including files and direct chat sessions.
This was not agreed on by the majority of modern IRC (EFnet, DALnet, Undernet, etc.) – and thus, 2.8 was forked into a number of different daemons using an opposing theory known as TS – or time stamping, which stored a unique time stamp with each channel or nickname on the network to decide which was the 'correct' one to keep.
IRC scripts are a way of shortening commands and responding automatically to certain events while connected to an IRC network.There are many different scripting languages for different types of IRC clients: ircII, BitchX, HexChat, mIRC, Visual IRC, Bersirc, and others have their own scripting languages, many of which share common features and syntax and therefore are easily portable from one ...
UnrealIRCd was originally based on DALnet's DreamForge IRCd, "a now deprecated IRC server that was the predecessor to the actively maintained Bahamut server." [5]On July 13, 2007, Carsten V. Munk (stskeeps), [6] the founder of the UnrealIRCd project, [7] announced that a future v4.0 would be a fork of InspIRCd.