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  2. Free Fire (video game) - Wikipedia

    en.wikipedia.org/wiki/Free_Fire_(video_game)

    Free Fire Max is an enhanced version of Free Fire that was released in 2021. [68] [69] It features improved High-Definition graphics, sound effects, and a 360-degree rotatable lobby. Players can use the same account to play both Free Fire Max and Free Fire, and in-game purchases, costumes, and items are synced between the two games. [70]

  3. Affinity Designer - Wikipedia

    en.wikipedia.org/wiki/Affinity_Designer

    Version 1.8, released in February 2020, added the ability for users to define their own document templates and keyboard shortcuts, and a built-in panel for adding stock images. [22] Version 1.9 was released in February 2021, containing "substantial performance gains when working with complex vector documents" and hardware accelerration for Windows.

  4. Cocos2d - Wikipedia

    en.wikipedia.org/wiki/Cocos2d

    SpriteBuilder is free and its development was sponsored by Apportable, who also sponsored the free Cocos2D-SpriteBuilder, Cocos3D, and Chipmunk physics projects. It was available as a free app in the Mac App Store. Its latest official version is 1.4. [7] [8] Its latest unofficial version is 1.5 which is compatible with cocos2d-objC 3.4.9. [9]

  5. Garena - Wikipedia

    en.wikipedia.org/wiki/Garena

    In September 2021, Garena announced the global launch of Free Fire Max, an enhanced version of its flagship game, Free Fire. [33] Designed as a standalone application, Free Fire Max retains the core gameplay of Free Fire but incorporates several upgrades, including enhanced graphics and an in-app customizable map for increased player immersion.

  6. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Proprietary, GPL-3.0-or-later (version 1 [4] and 2 [5]) Cross-platform, compatible with OpenGL, OpenAL, and Newton Game Dynamics libraries; defining features include ability for advanced object interaction via use of Newton's physics code

  7. Procreate (software) - Wikipedia

    en.wikipedia.org/wiki/Procreate_(software)

    The Procreate interface displays a commissioned artwork by Ayan Nag. Procreate for iPad was first released in 2011 by the Tasmanian software company Savage Interactive. . After winning an Apple Design Award in June 2013, Savage launched Procreate 2 in conjunction with iOS 7, adding new features such as higher resolution capabilities and more brush op

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