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  2. VRChat - Wikipedia

    en.wikipedia.org/wiki/VRChat

    Creating avatars and worlds is an involved process using external tools; they are uploaded by users of a Unity software development kit released alongside VRChat. [ 5 ] [ 4 ] Avatars are capable of mimicking head and hand motion along with supporting lip syncing , eye tracking , blinking, and other features.

  3. Viverse - Wikipedia

    en.wikipedia.org/wiki/Viveport

    Viverse is an open platform for virtual worlds and environments developed by HTC and encompassing multiple devices and applications. Conceived as a metaverse, the platform is intended to create an interconnected series of virtual worlds, and includes elements of augmented reality.

  4. Horizon Worlds - Wikipedia

    en.wikipedia.org/wiki/Horizon_Worlds

    According to Meta, users can create their own avatar, with a custom face and outfit, to represent themselves in the virtual world. [8] All players begin in their personal space, where they can use their menu to visit different worlds created by other users. An integrated game creation system allows users to create new worlds. [9]

  5. Metaverse - Wikipedia

    en.wikipedia.org/wiki/Metaverse

    Avatars socialising in the virtual world Second Life. The metaverse is a loosely defined term referring to virtual worlds in which users represented by avatars interact, [1] usually in 3D and focused on social and economic connection. [2] [3] [4] [5]

  6. Virtual world - Wikipedia

    en.wikipedia.org/wiki/Virtual_world

    Users exploring the world with their avatars in Second Life. A virtual world (also called a virtual space or spaces) is a computer-simulated environment [1] which may be populated by many simultaneous users who can create a personal avatar [2] and independently explore the virtual world, participate in its activities, and communicate with others.

  7. NeosVR - Wikipedia

    en.wikipedia.org/wiki/NeosVR

    In addition to avatars, users can write computer programs using LogiX, a node-based programming system implemented within NeosVR. [14] [15] [16] LogiX may be used to drive functionality for avatars, worlds and other inventions. Users are able to create procedural textures and meshes in-game using the in-game component browser. [17] [18]

  8. Avatar (computing) - Wikipedia

    en.wikipedia.org/wiki/Avatar_(computing)

    In computing, an avatar is a graphical representation of a user, the user's character, or persona. Avatars can be two-dimensional icons in Internet forums and other online communities, where they are also known as profile pictures, userpics, or formerly picons (personal icons, or possibly "picture icons").

  9. Second Life - Wikipedia

    en.wikipedia.org/wiki/Second_Life

    Second Life is a multiplayer virtual world that allows people to create an avatar for themselves and then interact with other users and user-created content within a multi-user online environment. Developed for personal computers and owned by the San Francisco -based firm Linden Lab , it launched on June 23, 2003 and saw rapid growth for some ...

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