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  2. k-way merge algorithm - Wikipedia

    en.wikipedia.org/wiki/K-way_merge_algorithm

    In the beginning, the tree is first created in time Θ(k). In each step of merging, only the games on the path from the new element to the root need to be replayed. In each layer, only one comparison is needed. As the tree is balanced, the path from one of the input arrays to the root contains only Θ(log k) elements.

  3. B-tree - Wikipedia

    en.wikipedia.org/wiki/B-tree

    Depth only increases when the root is split, maintaining balance. Similarly, a B-tree is kept balanced after deletion by merging or redistributing keys among siblings to maintain the -key minimum for non-root nodes. A merger reduces the number of keys in the parent potentially forcing it to merge or redistribute keys with its siblings, and so on.

  4. Weight-balanced tree - Wikipedia

    en.wikipedia.org/wiki/Weight-balanced_tree

    Join: The function Join is on two weight-balanced trees t 1 and t 2 and a key k and will return a tree containing all elements in t 1, t 2 as well as k. It requires k to be greater than all keys in t 1 and smaller than all keys in t 2. If the two trees have the balanced weight, Join simply create a new node with left subtree t 1, root k and ...

  5. k-d tree - Wikipedia

    en.wikipedia.org/wiki/K-d_tree

    Removing a point from a balanced k-d tree takes O(log n) time. Querying an axis-parallel range in a balanced k-d tree takes O(n 1−1/k +m) time, where m is the number of the reported points, and k the dimension of the k-d tree. Finding 1 nearest neighbour in a balanced k-d tree with randomly distributed points takes O(log n) time on average.

  6. Optimal binary search tree - Wikipedia

    en.wikipedia.org/wiki/Optimal_binary_search_tree

    In computer science, an optimal binary search tree (Optimal BST), sometimes called a weight-balanced binary tree, [1] is a binary search tree which provides the smallest possible search time (or expected search time) for a given sequence of accesses (or access probabilities). Optimal BSTs are generally divided into two types: static and dynamic.

  7. Join-based tree algorithms - Wikipedia

    en.wikipedia.org/wiki/Join-based_tree_algorithms

    Several set operations have been defined on weight-balanced trees: union, intersection and set difference. The union of two weight-balanced trees t 1 and t 2 representing sets A and B, is a tree t that represents A ∪ B. The following recursive function computes this union:

  8. Interval tree - Wikipedia

    en.wikipedia.org/wiki/Interval_tree

    An augmented tree can be built from a simple ordered tree, for example a binary search tree or self-balancing binary search tree, ordered by the 'low' values of the intervals. An extra annotation is then added to every node, recording the maximum upper value among all the intervals from this node down.

  9. Self-balancing binary search tree - Wikipedia

    en.wikipedia.org/wiki/Self-balancing_binary...

    Splay trees and treaps are self-balancing but not height-balanced, as their height is not guaranteed to be logarithmic in the number of items. Self-balancing binary search trees provide efficient implementations for mutable ordered lists , and can be used for other abstract data structures such as associative arrays , priority queues and sets .