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Dolphin is a free and open-source video game console emulator of GameCube and Wii [27] that runs on Windows, Linux, macOS, Android, Xbox One, Xbox Series X and Series S. [9] [10] It had its inaugural release in 2003 as freeware for Windows. Dolphin was the first GameCube emulator that could successfully run commercial games.
At its launch in November 2013, the Xbox One did not have native backward compatibility with original Xbox or Xbox 360 games. [3] [4] Xbox Live director of programming Larry "Major Nelson" Hryb suggested users could use the HDMI-in port on the console to pass an Xbox 360 or any other device with HDMI output [5] through Xbox One.
Multi-system emulators are capable of emulating the functionality of multiple systems. higan; MAME (Multiple Arcade Machine Emulator) Mednafen; MESS (Multi Emulator Super System), formerly a stand-alone application and now part of MAME; OpenEmu
The code and data of a game are typically supplied to the emulator by means of a ROM file (a copy of game cartridge data) or an ISO image (a copy of optical media). [ citation needed ] While emulation softwares themselves are legal as long as they don't infringe copyright protections on the console, [ 2 ] [ 3 ] emulating games is only so when ...
RetroArch is a free and open-source, cross-platform frontend for emulators, game engines, video games, media players and other applications. It is the reference implementation of the libretro API, [2] [3] designed to be fast, lightweight, portable and without dependencies. [4]
Due to the Xbox using standard PC libraries, writing homebrew games is relatively easy and the vast majority of libraries available for a PC programmer are available to an Xbox homebrew programmer. One of the more common type of homebrew games for the Xbox are ports of PC games whose source has been publicly released or leaked. Many classic PC ...
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The emulator became free software under the GPL-2.0-or-later license on 2 April 2001. Despite an announcement by adventure_of_link in 2009 stating that "ZSNES is NOT dead, it's still in development", made on the ZSNES board after the departure of its original developers zsKnight and _Demo_ , [ 1 ] development has slowed dramatically since its ...