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An asynchronous communication service or application does not require a constant bit rate. [2] Examples are file transfer, email and the World Wide Web. An example of the opposite, a synchronous communication service, is realtime streaming media, for example IP telephony, IPTV and video conferencing.
Media ecology theory centers on the principles that there is a strong connection between media, technology and communication, and how media and communication processes influence human perception, feeling, understanding and value; usually all three are used when engaged in multiple conversations in a technology-enriched workplace.
Narrowcasting is the dissemination of information to a specialised audience, rather than to the broader public-at-large; it is the opposite of broadcasting.It may refer to advertising or programming via radio, podcast, newspaper, television, or the Internet.
Real-time communication systems are generally understood as one of two types: Hard Real-Time (HRT) and Soft Real-Time (SRT). [2] The difference between a hard and soft real-time communication system is the consequences of incorrect operation.
Mediated communication is not as commonly used as face-to-face communication in the workplace, but there are different preferred media of communication for simple forms of coordination. [17] E-mails and phone calls tend to be used for simple or complex coordination, but e-mails are also useful for retaining information and recording the ...
Location-based media delivers multimedia and other content directly to the user of a mobile device dependent upon their location. Location information determined by means such as mobile phone tracking and other emerging real-time locating system technologies like Wi-Fi or RFID can be used to customize media content presented on the device.
Media richness theory states that all communication media vary in their ability to enable users to communicate and to change understanding. [5] The degree of this ability is known as a medium's "richness." MRT places all communication media on a continuous scale based on their ability to adequately communicate a complex message. [6]
Interactive media is a method of communication in which the output from the media comes from the input of the users. [2] [3] Interactive media works with the user's participation. The media still has the same purpose but the user's input adds interaction and brings interesting features to the system for better enjoyment.