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  2. List of open-source video games - Wikipedia

    en.wikipedia.org/wiki/List_of_open-source_video...

    Video games in this table are source-available, but are neither open-source software according to the OSI definition nor free software according to the Free Software Foundation. These games are released under a license with limited rights for the user, for example only the rights to read and modify the game's source for personal or educational ...

  3. Java performance - Wikipedia

    en.wikipedia.org/wiki/Java_performance

    Java is able to manage multithreading at the language level. Multithreading allows programs to perform multiple processes concurrently, thus improving the performance for programs running on computer systems with multiple processors or cores. Also, a multithreaded application can remain responsive to input, even while performing long running tasks.

  4. Video game programming - Wikipedia

    en.wikipedia.org/wiki/Video_game_programming

    Game programming, a subset of game development, is the software development of video games.Game programming requires substantial skill in software engineering and computer programming in a given language, as well as specialization in one or more of the following areas: simulation, computer graphics, artificial intelligence, physics, audio programming, and input.

  5. Gaming computer - Wikipedia

    en.wikipedia.org/wiki/Gaming_computer

    A gaming computer, also known as a gaming PC, is a specialized personal computer designed for playing PC games at high standards. They typically differ from mainstream personal computers by using high-performance graphics cards , a high core-count CPU with higher raw performance and higher-performance RAM .

  6. Java virtual machine - Wikipedia

    en.wikipedia.org/wiki/Java_virtual_machine

    A Java virtual machine (JVM) is a virtual machine that enables a computer to run Java programs as well as programs written in other languages that are also compiled to Java bytecode. The JVM is detailed by a specification that formally describes what is required in a JVM implementation.

  7. Delta timing - Wikipedia

    en.wikipedia.org/wiki/Delta_timing

    Delta time or delta timing is a concept used amongst programmers in relation to hardware and network responsiveness. [1] In graphics programming, the term is usually used for variably updating scenery based on the elapsed time since the game last updated, [2] (i.e. the previous "frame") which will vary depending on the speed of the computer, and how much work needs to be done in the program at ...

  8. Minecraft server - Wikipedia

    en.wikipedia.org/wiki/Minecraft_server

    Players can start their own server either by setting one up on a computer using software provided by Mojang, or by using a hosting provider so they can have their server run on dedicated machines with guaranteed uptime. [2] The largest server is widely accepted to be the minigame server Hypixel. [3] [4]

  9. Input lag - Wikipedia

    en.wikipedia.org/wiki/Input_lag

    Input lag or input latency is the amount of time that passes between sending an electrical signal and the occurrence of a corresponding action.. In video games the term is often used to describe any latency between input and the game engine, monitor, or any other part of the signal chain reacting to that input, though all contributions of input lag are cumulative.