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In software engineering, a class diagram [1] in the Unified Modeling Language (UML) is a type of static structure diagram that describes the structure of a system by showing the system's classes, their attributes, operations (or methods), and the relationships among objects. The class diagram is the main building block of object-oriented modeling.
A class diagram exemplifying the singleton pattern.. In object-oriented programming, the singleton pattern is a software design pattern that restricts the instantiation of a class to a singular instance.
Block diagram of a basic switching or PWM (class-D) amplifier. Boss Audio class-D mono amplifier with a low-pass filter for powering subwoofers. Class-D amplifiers use some form of pulse-width modulation to control the output devices. The conduction angle of each device is no longer related directly to the input signal but instead varies in ...
Class-D amplifiers work by generating a train of rectangular pulses of fixed amplitude but varying width and separation. This modulation represents the amplitude variations of the analog audio input signal. In some implementations, the pulses are synchronized with an incoming digital audio signal removing the necessity to convert the signal to ...
UML class diagram depicting banking. Digital banking is part of the broader context for the move to online banking, where banking services are delivered over the internet. The shift from traditional to digital banking has been gradual, remains ongoing, and is constituted by differing degrees of banking service digitization.
A sample UML class and sequence diagram for the Bridge design pattern. [3]In the above Unified Modeling Language class diagram, an abstraction (Abstraction) is not implemented as usual in a single inheritance hierarchy.
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In object-oriented programming, a class defines the shared aspects of objects created from the class. The capabilities of a class differ between programming languages, but generally the shared aspects consist of state and behavior that are each either associated with a particular object or with all objects of that class.