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  2. Game controller - Wikipedia

    en.wikipedia.org/wiki/Game_controller

    An example would be PlayStation's access controller which allows for a large joystick, eight buttons on a circular pad, and four ports to plug in additional buttons or accessories. [17] Xbox and Logitech have collaborated to make an adaptive controller with two large touch pads, a D-pad, three buttons, and 16 ports to plug in additional ...

  3. Joy-Con - Wikipedia

    en.wikipedia.org/wiki/Joy-Con

    A common remedy for this issue is to apply compressed air or contact cleaner under the rubber skirt of the joystick. [52] Nintendo repairs this issue for free if under warranty, but the cost of repair for an out of warranty Joy-Con could be over 40 United States dollars according to many reports on the topic.

  4. List of Nintendo controllers - Wikipedia

    en.wikipedia.org/wiki/List_of_Nintendo_controllers

    Additionally, the controllers utilized the cross-shaped joypad, designed to replace bulkier joysticks used in earlier gaming consoles’ controllers. [3] The NES controller could also be unplugged as the NES featured two custom 7-pin ports on the front of the console.

  5. List of game controllers - Wikipedia

    en.wikipedia.org/wiki/List_of_game_controllers

    Atari CX40 joystick: Atari 2600: Connectivity: Atari joystick port Input: 1 digital button, eight-directional digital joystick 1978 [3] NES/Famicom controller: NES: Connectivity: NES controller port Input: 4 digital buttons, D-pad, microphone (Famicom only) July 15, 1983 [4] NES Zapper: NES: Connectivity: NES controller port Input: 1 trigger ...

  6. Nintendo Switch Pro Controller - Wikipedia

    en.wikipedia.org/wiki/Nintendo_Switch_Pro_Controller

    The Nintendo Switch Pro Controller incorporates a button layout similar to the Wii Classic Controller Pro, but uses a staggered analog stick layout used by the GameCube controller and Microsoft's family of Xbox controllers.

  7. Microsoft SideWinder - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Sidewinder

    User-made game port to USB adapter supporting FFB on the Sidewinder Force Feedback Pro only. Simple joystick support on 3D Pro, Precision Pro, Precision Pro Plus, and Wheel. [12] As the PC joystick port is input-only, the only way for data to be sent to the joystick (to trigger force feedback events) is to use the MIDI capabilities of the port ...

  8. AOL Mail for Verizon Customers - AOL Help

    help.aol.com/products/aol-mail-verizon

    AOL Mail welcomes Verizon customers to our safe and delightful email experience!

  9. Joystick - Wikipedia

    en.wikipedia.org/wiki/Joystick

    Possible elements of a video game joystick: 1. stick, 2. base, 3. trigger, 4. extra buttons, 5. autofire switch, 6. throttle, 7. hat switch (POV hat), 8. suction cups. A joystick, sometimes called a flight stick, is an input device consisting of a stick that pivots on a base and reports its angle or direction to the device it is controlling.