Search results
Results from the WOW.Com Content Network
Generally a lag below 100 ms (10 hz or fps) is considered to be necessary for playability. The lowest ping physically possible for a connection between opposite points on Earth crossing half of the planet is 133 ms. Other causes of lag result commonly in a lag below a playable 20 ms (50 hz or fps), or in the loss, corruption or jitter of the game.
With so many third-party companies manufacturing licensed Xbox peripherals, the right controller can be hard to pin down. ... design, and price, keeping a close eye on comfort, lag, and battery ...
Input lag or input latency is the amount of time that passes between sending an electrical signal and the occurrence of a corresponding action.. In video games the term is often used to describe any latency between input and the game engine, monitor, or any other part of the signal chain reacting to that input, though all contributions of input lag are cumulative.
The Xbox version of Lockdown features an exclusive gameplay mode for Microsoft's Xbox Live service called "Persistent Elite Creation" (PEC). This mode allows the player to have a persistent character while playing in online multiplayer games, who can gain levels.
Xbox Games Store (formerly Xbox Live Marketplace) was a unified storefront for the Xbox 360 and Xbox One which offered both free and premium content for download including Xbox Live Arcade titles, Xbox indie games, original Xbox games, Xbox 360 game demos, game expansion material (e.g. extra maps, vehicles, songs), trailers, gamer pictures and ...
A Florida man accused of a hate crime for killing a gay man is asking a judge to dismiss the charges, saying he acted in self-defense.
"So if your job is answering the question, 'yes or no,' all the time — AI is going to have an impact," he said. "If your job requires you to think — AI won't have much of an impact."
Rainbow Six Vegas changes the series with multiple new features, such as a new health system where the player regenerates health while not taking fire (the player may sometimes be killed instantly, without a chance to regenerate health; this usually happens from grenades, as well as taking close-range fire from very powerful weapons like shotguns, particularly to the head).