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This shows the typical layout of a simple computer's program memory with the text, various data, and stack and heap sections. In computing, a code segment, also known as a text segment or simply as text, is a portion of an object file or the corresponding section of the program's virtual address space that contains executable instructions. [1]
The computer tool patch is a Unix program that updates text files according to instructions contained in a separate file, called a patch file.The patch file (also called a patch for short) is a text file that consists of a list of differences and is produced by running the related diff program with the original and updated file as arguments.
The table is stored in a file that can be produced by the IBM High-Level Assembler (HLASM), [18] IBM's COBOL compiler, [19] and IBM's PL/I compiler. [20] Microsoft Windows has available a symbol table [21] that is stored in a program database (.pdb) file. [22] Most Unix-like operating systems have available symbol table formats named stabs and ...
Also no translations occur in binary files. As a result, binary files are faster and easier for a program to read and write than the text files. As long as the file doesn't need to be read or ported to a different type of system, binary files are the best way to store program information. [1] Examples of binary files. A JPEG image (.jpg or .jpeg)
Plain text files are almost universal in programming; a source code file containing instructions in a programming language is almost always a plain text file. Plain text is also commonly used for configuration files, which are read for saved settings at the startup of a program. Plain text is used for much e-mail.
However, many other suffixes are used for text files with specific purposes. For example, source code for computer programs is usually kept in text files that have file name suffixes indicating the programming language in which the source is written. Most Microsoft Windows text files use ANSI, OEM, Unicode or UTF-8 encoding.
The Z-machine is a virtual machine that was developed by Joel Berez and Marc Blank in 1979 and used by Infocom for its text adventure games.Infocom compiled game code to files containing Z-machine instructions (called story files or Z-code files) and could therefore port its text adventures to a new platform simply by writing a Z-machine implementation for that platform.
In computer science, executable code, an executable file, or an executable program, sometimes simply referred to as an executable or binary, causes a computer "to perform indicated tasks according to encoded instructions", [2] as opposed to a data file that must be interpreted by an interpreter to be functional.