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It is also possible to use the SER format (limited to 16 bits), generally used during "fast" planetary or deep sky acquisitions, without prior conversion. It is based on the GNOME environment and therefore can be run on many systems like Linux, FreeBSD, MacOS, and Windows. It is free software distributed under the terms of the GNU GPL.
Deep-Sky Planner is observation planning and logging software for amateur astronomers. It helps observers to determine where and when to view all types of celestial objects. It runs on Windows. Deep-Sky Planner was originally published [1] April 1, 1994 by Sky Publishing Corporation. Knightware, LLC began publishing Deep-Sky Planner in 2005. [2]
Deep Sky Derelicts is a dungeon crawl video game developed by Snowhound Games and published by Fulqrum Publishing. It combines elements of traditional role-playing video games and roguelike deck-building games. Players create a custom crew, who explore and scavenge derelict space ships.
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A software development kit (SDK) is a collection of software development tools in one installable package. They facilitate the creation of applications by having a compiler, debugger and sometimes a software framework. They are normally specific to a hardware platform and operating system combination.
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The Nintendo 64 development kit consisted of multiple components, both for the N64 and its add-on, the N64DD. The main hardware used in N64 game development was the Partner-N64 Development Kit, [11] [12] and used tall cartridges for game development/testing rather than the short cartridges that were sold with retail games. Another hardware ...
Deep Silver Volition, LLC (formerly Parallax Software Corporation and Volition, Inc.) was an American video game developer based in Champaign, Illinois. Mike Kulas and Matt Toschlog founded the company as Parallax Software in June 1993, developing Descent and Descent II .