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X-wings with their s-foils locked in attack position as they assault the Death Star in Star Wars (1997 Special Edition) The T-65B X-wing was produced by the Incom Corporation, which had previously supplied the ARC-170 and Z-95 Headhunter starfighters to the Galactic Republic during the Clone Wars. When the Galactic Empire ordered them to ...
Star Wars: X-Wing Second Edition is the second edition of the miniature war game designed by Jay Little and produced by Fantasy Flight Games that was first announced on May 1, 2018, with the first release on September 13 of the same year. On November 16, 2020, Atomic Mass Games (another subsidiary of Asmodee) announced that it would be ...
It would also serve as the in-universe inspiration for Incom's next starfighter, the X-wing. Like the X-wing, the ARC-170 features S-foils, which open during combat to shed waste heat, enlarge the starfighter's deflector shields, and function as stabilizer surfaces during atmospheric flight. [27] [29]
Star Wars: X-Wing is a miniature war game designed by Jay Little and produced by Fantasy Flight Games that was released at Gen Con during August 17, 2012. [ 2 ] [ 3 ] It features tactical ship-to-ship dogfighting between various types of starfighters set in the fictional Star Wars universe. [ 4 ]
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The first game in the series, Star Wars: X-Wing, and the last, X-Wing Alliance, feature as their concluding missions recreations of the attacks on the first and second Death Star, respectively, and are also named after the eponymous vessel. In 1994, X-Wing won the Origins Award for Best Fantasy or Science Fiction Computer Game of 1993.
Designed by Lawrence Holland and Edward Kilham's Totally Games for LucasArts, X-Wing is one of the first games to use 3D polygon graphics for spaceships and the first non-adventure game to use the iMUSE music system. The game was updated and re-released several times, and was followed by three sequels. X-Wing became a best-seller with critical ...