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Amiibo [a] (/ ə ˈ m iː b oʊ /, ə-MEE-boh; stylized as amiibo; plural: Amiibo [1]) is a toys-to-life platform by Nintendo, which was launched in November 2014. It consists of a wireless communications and storage protocol for connecting figurines to the Wii U , Nintendo 3DS , and Nintendo Switch video game consoles .
A demo of Super Mario World. Amiibo Tap allows the player to scan an Amiibo figure from any physical series of figures on the Wii U GamePad to unlock demos of 30 video games by Nintendo that were originally released for the Nintendo Entertainment System (NES) and Super Nintendo Entertainment System (SNES). [1]
This category is for articles concerning games that support figurines, cards, and other NFC-embedded items under Nintendo's Amiibo brand, Amiibos are NFC toys exclusive to the Wii U, Nintendo 3DS, and Nintendo Switch.
The Nintendo 3DS system is region locked, meaning that in reality each system has a restricted library of games to select from, depending on the region of the device; [4] the list below displays the availability of games within each of the four regions. For a chronological list, click the sort button in any of the available regions' column.
Citra is a discontinued [5] free and open-source game console emulator of the handheld system Nintendo 3DS for Windows, macOS, Linux, and Android. Citra's name is derived from CTR, which is the model name of the original 3DS. [1] Citra can run many homebrew games and commercial games. [6] Citra was first made available in 2014.
The following is a list of the 192 games (203 including those available for Nintendo 3DS Ambassadors, and the promotional-exclusive Donkey Kong: Original Edition) that were available on the Virtual Console for the Nintendo 3DS in North America, sorted by system and in the order they were added in Nintendo eShop. To sort by other columns, click ...
Game Boy Game Pak is the brand name of the ROM cartridges used to store video game data for the Game Boy family of handheld video game consoles, part of Nintendo's line of Game Pak cartridges. Early Game Boy games were limited to 32 kilobytes (KB) of read-only memory (ROM) storage due to the system's 8-bit architecture.
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