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  2. Terminal velocity - Wikipedia

    en.wikipedia.org/wiki/Terminal_velocity

    Terminal velocity is the maximum speed attainable by an object as it falls through a fluid (air is the most common example). It is reached when the sum of the drag force ( F d ) and the buoyancy is equal to the downward force of gravity ( F G ) acting on the object.

  3. Equations for a falling body - Wikipedia

    en.wikipedia.org/wiki/Equations_for_a_falling_body

    This velocity is the asymptotic limiting value of the acceleration process, because the effective forces on the body balance each other more and more closely as the terminal velocity is approached. In this example, a speed of 50 % of terminal velocity is reached after only about 3 seconds, while it takes 8 seconds to reach 90 %, 15 seconds to ...

  4. Free fall - Wikipedia

    en.wikipedia.org/wiki/Free_fall

    The terminal velocity depends on many factors including mass, drag coefficient, and relative surface area and will only be achieved if the fall is from sufficient altitude. A typical skydiver in a spread-eagle position will reach terminal velocity after about 12 seconds, during which time they will have fallen around 450 m (1,500 ft). [4]

  5. Stokes' law - Wikipedia

    en.wikipedia.org/wiki/Stokes'_law

    If correctly selected, it reaches terminal velocity, which can be measured by the time it takes to pass two marks on the tube. Electronic sensing can be used for opaque fluids. Knowing the terminal velocity, the size and density of the sphere, and the density of the liquid, Stokes' law can be used to calculate the viscosity of the fluid. A ...

  6. File:Graph of velocity versus time of a skydiver reaching a ...

    en.wikipedia.org/wiki/File:Graph_of_velocity...

    English: Graph of the velocity versus time of a skydiver reaching terminal velocity. The time evolution is given by = ⁡ (). ...

  7. Sediment transport - Wikipedia

    en.wikipedia.org/wiki/Sediment_transport

    The settling velocity (also called the "fall velocity" or "terminal velocity") is a function of the particle Reynolds number. Generally, for small particles (laminar approximation), it can be calculated with Stokes' Law. For larger particles (turbulent particle Reynolds numbers), fall velocity is calculated with the turbulent drag law.

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  9. Motion graphs and derivatives - Wikipedia

    en.wikipedia.org/wiki/Motion_graphs_and_derivatives

    Since the velocity of the object is the derivative of the position graph, the area under the line in the velocity vs. time graph is the displacement of the object. (Velocity is on the y-axis and time on the x-axis. Multiplying the velocity by the time, the time cancels out, and only displacement remains.)