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  2. Particle swarm optimization - Wikipedia

    en.wikipedia.org/wiki/Particle_swarm_optimization

    However, APSO will introduce new algorithm parameters, it does not introduce additional design or implementation complexity nonetheless. Besides, through the utilization of a scale-adaptive fitness evaluation mechanism, PSO can efficiently address computationally expensive optimization problems.

  3. Learning curve (machine learning) - Wikipedia

    en.wikipedia.org/wiki/Learning_curve_(machine...

    Many optimization algorithms are iterative, repeating the same step (such as backpropagation) until the process converges to an optimal value. Gradient descent is one such algorithm. If θ i ∗ {\displaystyle \theta _{i}^{*}} is the approximation of the optimal θ {\displaystyle \theta } after i {\displaystyle i} steps, a learning curve is the ...

  4. Machine learning - Wikipedia

    en.wikipedia.org/wiki/Machine_learning

    Machine learning (ML) is a field of study in artificial intelligence concerned with the development and study of statistical algorithms that can learn from data and generalize to unseen data, and thus perform tasks without explicit instructions. [1]

  5. Computational learning theory - Wikipedia

    en.wikipedia.org/wiki/Computational_learning_theory

    Online machine learning, from the work of Nick Littlestone [citation needed]. While its primary goal is to understand learning abstractly, computational learning theory has led to the development of practical algorithms. For example, PAC theory inspired boosting, VC theory led to support vector machines, and Bayesian inference led to belief ...

  6. Sequential minimal optimization - Wikipedia

    en.wikipedia.org/wiki/Sequential_minimal...

    The chunking algorithm obeys the conditions of the theorem, and hence will converge. [1] The SMO algorithm can be considered a special case of the Osuna algorithm, where the size of the optimization is two and both Lagrange multipliers are replaced at every step with new multipliers that are chosen via good heuristics. [1]

  7. Skew heap - Wikipedia

    en.wikipedia.org/wiki/Skew_heap

    A skew heap (or self-adjusting heap) is a heap data structure implemented as a binary tree. Skew heaps are advantageous because of their ability to merge more quickly than binary heaps. In contrast with binary heaps, there are no structural constraints, so there is no guarantee that the height of the tree is logarithmic. Only two conditions ...

  8. Neural network (machine learning) - Wikipedia

    en.wikipedia.org/wiki/Neural_network_(machine...

    Self-learning in neural networks was introduced in 1982 along with a neural network capable of self-learning named crossbar adaptive array (CAA). [139] It is a system with only one input, situation s, and only one output, action (or behavior) a. It has neither external advice input nor external reinforcement input from the environment.

  9. Learning vector quantization - Wikipedia

    en.wikipedia.org/wiki/Learning_vector_quantization

    In winner-take-all training algorithms one determines, for each data point, the prototype which is closest to the input according to a given distance measure. The position of this so-called winner prototype is then adapted, i.e. the winner is moved closer if it correctly classifies the data point or moved away if it classifies the data point ...

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