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Deus Ex is a series of cyberpunk role-playing video games, set during the mid 21st century.Focusing on the conflict between secretive factions who wish to control the world by proxy, and the effects of transhumanistic attitudes and technologies in a dystopian near-future setting, the series also includes references to real-world conspiracy theories, historical mythologies and philosophies, and ...
Deus Ex is a 2000 action role-playing video game developed by Ion Storm and published by Eidos Interactive.Set in a cyberpunk-themed dystopian world in the year 2052, the game follows JC Denton, an agent of the fictional agency United Nations Anti-Terrorist Coalition (UNATCO), who is given superhuman abilities by nanotechnology, as he sets out to combat hostile forces in a world ravaged by ...
Deus Ex is a cyberpunk franchise created by Ion Storm and owned and published by Eidos Interactive, later Square Enix, and currently Eidos-Montréal. [1] Video games
Deus Ex: Mankind Divided is a 2016 action role-playing game developed by Eidos-Montréal and published by Square Enix for PlayStation 4, Windows, and Xbox One in August 2016. Versions for Linux and macOS systems were released in 2016 and 2017, respectively.
Articles related to the video game series Deus Ex. Pages in category "Deus Ex" The following 13 pages are in this category, out of 13 total.
Deus Ex: Invisible War is a 2003 action role-playing video game developed by Ion Storm and published by Eidos Interactive for Microsoft Windows and Xbox.It is the second game in the Deus Ex series.
Liberty Island is the first level of the 2000 action role-playing video game Deus Ex, the first game in the Deus Ex franchise. Based on the New York City upbringing of designer Warren Spector and functioning as a tutorial level, it is set on a facsimile of the real-life Liberty Island, where the player character, JC Denton, has been sent to quell an armed insurgency that has seized the ...
The action-role playing game Deus Ex (2000) was developed over 34 months by a team of approximately 20 people at the American company Ion Storm.Team director and producer Warren Spector began to plan the game in 1993 after releasing Ultima Underworld II with Origin Systems and attempted the game both there and at Looking Glass Technologies before going into production with Ion Storm.