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The Build Engine is a first-person shooter engine created by Ken Silverman, author of Ken's Labyrinth, for 3D Realms. Like the Doom engine , the Build Engine represents its world on a two-dimensional grid using closed 2D shapes called sectors, and uses simple flat objects called sprites to populate the world geometry with objects.
The Battle of Britain [13] Rene Vidmer/Deadly Games 1991 Battle Commercial 7 or higher Battle Girl: Feral Interactive: 1999 Retro arcade Commercial Battle Snake: Game Training 2011 Arcade/action Freeware 10.6.6 or higher Battle Squadron: Cope-Com 1990 Shoot-em up Commercial Battle vs. Chess: Targem Games/Gaijin Entertainment 2011 Board game ...
Battle Command Vehicle: The vehicle was visually modified with a mock M256 gun to appear like an ordinary Abrams MBT, but featured communications equipment and workstations for battle commanders. United Defense LP constructed a prototype which the Army tested at Fort Hood in 1997.
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