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The Legend of Zelda: Twilight Princess [b] is a 2006 action-adventure game developed and published by Nintendo for the GameCube and Wii.Originally planned for release exclusively on the GameCube in November 2005, Twilight Princess was delayed by Nintendo to allow its developers to refine the game, add more content, and port it to the Wii. [4]
The game was produced and designed by Seaman creator, Yutaka Saito. It is the penultimate GameCube game to be published by Nintendo, followed by The Legend of Zelda: Twilight Princess. Odama blends tactical wargaming with pinball gameplay. The game takes place in a feudal Japan setting. The main character is a young general named Yamanouchi ...
The GameCube and controller (Indigo color). The GameCube is Nintendo's fourth home video game console, released during the sixth generation of video games.It is the successor to the Nintendo 64, and was first launched in Japan on September 14, 2001, followed by a launch in North America on November 18, 2001, and a launch in the PAL regions in May 2002.
The Legend of Zelda: Twilight Princess HD Original Soundtrack: July 27, 2016 [141] CD 108-track 3 disc set released by Tablier Communications. [141] The 30th Anniversary The Legend of Zelda Game Music Collection: September 28, 2016 [142] CD 93-track double album released by Nippon Columbia. [142] The Legend of Zelda: 30th Anniversary Concert
Link's Crossbow Training is set in a world in the style of The Legend of Zelda: Twilight Princess, and in the game the player assumes the role of the protagonist of The Legend of Zelda series, Link. To perfect Link's crossbow marksmanship, the player must pass a series of tests, starting with stationary bullseye targets , before moving onto ...
This is a non-diffusing subcategory of Category:GameCube games. It includes titles that can also be found in the parent category, or in diffusing subcategories of the parent. Video games released on the GameCube without being ported to or from other video game platforms.
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Several games originally developed for the GameCube were either reworked for a Wii release, such as Super Paper Mario, or released on both consoles, such as the Wii launch game The Legend of Zelda: Twilight Princess. GameCube controllers continued to be supported via backward compatibility on Nintendo's next consoles, the Wii U, and Nintendo ...