Search results
Results from the WOW.Com Content Network
Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Pages for logged out editors learn more
The {{Location map}}, {{Location map many}}, and {{Location map+}} templates have parameters to specify an alternative map image. The map displayed as image1 can be used with the relief or AlternativeMap parameters. Examples may be found below or in the following: Template:Location map#Relief parameter; Template:Location map+/relief
Terrain cartography or relief mapping is the depiction of the shape of the surface of the Earth on a map, using one or more of several techniques that have been developed. Terrain or relief is an essential aspect of physical geography , and as such its portrayal presents a central problem in cartographic design , and more recently geographic ...
You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work; Under the following conditions: attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses ...
Category:Wikipedia maps - for map work, help, templates, etc.. Portal:Atlas/ Wikimedia Atlas; Upload, to upload your free work. When adding maps to articles, you have two options; you can add a separate map, or add a geo-referenced template that links to several maps depending on the reader's preference. Blank resources
A topographic profile or topographic cut or elevation profile is a representation of the relief of the terrain that is obtained by cutting transversely the lines of a topographic map. Each contour line can be defined as a closed line joining relief points at equal height above sea level. [1]
Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Donate
In computer graphics, relief mapping is a texture mapping technique first introduced in 2000 [1] used to render the surface details of three-dimensional objects accurately and efficiently. [2] It can produce accurate depictions of self-occlusion, self-shadowing, and parallax. [3] It is a form of short-distance ray tracing done in a pixel shader.