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  2. x86 instruction listings - Wikipedia

    en.wikipedia.org/wiki/X86_instruction_listings

    The default OperandSize and AddressSize to use for each instruction is given by the D bit of the segment descriptor of the current code segment - D=0 makes both 16-bit, D=1 makes both 32-bit. Additionally, they can be overridden on a per-instruction basis with two new instruction prefixes that were introduced in the 80386:

  3. List of POSIX commands - Wikipedia

    en.wikipedia.org/wiki/List_of_POSIX_commands

    This is a list of POSIX (Portable Operating System Interface) commands as specified by IEEE Std 1003.1-2024, which is part of the Single UNIX Specification (SUS). These commands can be found on Unix operating systems and most Unix-like operating systems.

  4. Memory address - Wikipedia

    en.wikipedia.org/wiki/Memory_address

    In theory, modern byte-addressable 64-bit computers can address 2 64 bytes (16 exbibytes), but in practice the amount of memory is limited by the CPU, the memory controller, or the printed circuit board design (e.g., number of physical memory connectors or amount of soldered-on memory).

  5. PEEK and POKE - Wikipedia

    en.wikipedia.org/wiki/PEEK_and_POKE

    ST BASIC for the Atari ST uses the traditional names but allows defining 8/16/32 bit memory segments and addresses that determine the size. A Linux command line peekpoke [6] utility has been developed mainly for ARM based single board computers. peekpoke is a Linux command line tool to read from and write to system memory. Its main use is to ...

  6. IA-32 - Wikipedia

    en.wikipedia.org/wiki/IA-32

    The primary defining characteristic of IA-32 is the availability of 32-bit general-purpose processor registers (for example, EAX and EBX), 32-bit integer arithmetic and logical operations, 32-bit offsets within a segment in protected mode, and the translation of segmented addresses to 32-bit linear addresses. The designers took the opportunity ...

  7. Byte addressing - Wikipedia

    en.wikipedia.org/wiki/Byte_addressing

    Their 32-bit linear addresses can address 4 billion different items. Using word addressing, a 32-bit processor could address 4 Gigawords; or 16 Gigabytes using the modern 8-bit byte. If the 386 and its successors had used word addressing, scientists, engineers, and gamers could all have run programs that were 4x larger on 32-bit machines.

  8. Addressing mode - Wikipedia

    en.wikipedia.org/wiki/Addressing_mode

    Designers of these processors included a partial remedy known as "zero page" addressing. The initial 256 bytes of memory ($0000 – $00FF; a.k.a., page "0") could be accessed using a one-byte absolute or indexed memory address. This reduced instruction execution time by one clock cycle and instruction length by one byte.

  9. x86 calling conventions - Wikipedia

    en.wikipedia.org/wiki/X86_calling_conventions

    The calling convention of the System V AMD64 ABI is followed on Solaris, Linux, FreeBSD, macOS, [26] and is the de facto standard among Unix and Unix-like operating systems. The OpenVMS Calling Standard on x86-64 is based on the System V ABI with some extensions needed for backwards compatibility. [ 27 ]