enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Control flow - Wikipedia

    en.wikipedia.org/wiki/Control_flow

    In computer science, control flow (or flow of control) is the order in which individual statements, instructions or function calls of an imperative program are executed or evaluated. The emphasis on explicit control flow distinguishes an imperative programming language from a declarative programming language.

  3. Control-flow graph - Wikipedia

    en.wikipedia.org/wiki/Control-flow_graph

    In computer science, a control-flow graph (CFG) is a representation, using graph notation, of all paths that might be traversed through a program during its execution. The control-flow graph was discovered by Frances E. Allen , [ 1 ] who noted that Reese T. Prosser used boolean connectivity matrices for flow analysis before.

  4. Control-flow analysis - Wikipedia

    en.wikipedia.org/wiki/Control-flow_analysis

    In computer science, control-flow analysis (CFA) is a static-code-analysis technique for determining the control flow of a program. The control flow is expressed as a control-flow graph (CFG). For both functional programming languages and object-oriented programming languages , the term CFA, and elaborations such as k -CFA, refer to specific ...

  5. Dataflow programming - Wikipedia

    en.wikipedia.org/wiki/Dataflow_programming

    Traditionally, a program is modelled as a series of operations happening in a specific order; this may be referred to as sequential, [2]: p.3 procedural, [3] control flow [3] (indicating that the program chooses a specific path), or imperative programming.

  6. Structured programming - Wikipedia

    en.wikipedia.org/wiki/Structured_programming

    Structured programming is a programming paradigm aimed at improving the clarity, quality, and development time of a computer program by making specific disciplined use of the structured control flow constructs of selection (if/then/else) and repetition (while and for), block structures, and subroutines.

  7. Activity diagram - Wikipedia

    en.wikipedia.org/wiki/Activity_diagram

    Activity diagrams [1] are graphical representations of workflows of stepwise activities and actions [2] with support for choice, iteration, and concurrency. In the Unified Modeling Language, activity diagrams are intended to model both computational and organizational processes (i.e., workflows), as well as the data flows intersecting with the related activities.

  8. Category:Control flow - Wikipedia

    en.wikipedia.org/wiki/Category:Control_flow

    Download as PDF; Printable version; ... Programming language concepts related to control flow and control constructs. ... Pages in category "Control flow"

  9. Lazy evaluation - Wikipedia

    en.wikipedia.org/wiki/Lazy_evaluation

    The ability to define control flow (structures) as abstractions instead of primitives. The ability to define potentially infinite data structures. This allows for more straightforward implementation of some algorithms. The ability to define partly-defined data structures where some elements are errors. This allows for rapid prototyping.