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  2. Need for Speed: Carbon - Wikipedia

    en.wikipedia.org/wiki/Need_for_Speed:_Carbon

    Need for Speed: Carbon is a 2006 racing video game and the tenth installment in the Need for Speed series.Developed by EA Black Box, Rovio Mobile and published by Electronic Arts, it was released on October 31, 2006, for the PlayStation 2, PlayStation 3, Xbox, Xbox 360, GameCube, Windows, and Mac OS X, and on November 19, 2006 as a launch title for the Wii and in 2008 for arcade cabinets.

  3. List of Need for Speed video games - Wikipedia

    en.wikipedia.org/wiki/List_of_Need_for_Speed...

    Aftermarket customization of video game vehicles was an aspect first introduced by the Need for Speed series after the release of the film, The Fast and the Furious; the feature was included in every Need for Speed title developed by EA Black Box from Need for Speed: Underground through Need for Speed: Undercover. [2]

  4. Saved game - Wikipedia

    en.wikipedia.org/wiki/Saved_game

    A saved game (also called a game save, savegame, savefile, save point, or simply save) is a piece of digitally stored information about the progress of a player in a video game. From the earliest games in the 1970s onward, game platform hardware and memory improved, which led to bigger and more complex computer games, which, in turn, tended to ...

  5. Need for Speed - Wikipedia

    en.wikipedia.org/wiki/Need_for_Speed

    Need for Speed: Carbon was developed by EA Black Box in 2006. It was the first NFS game for the PlayStation 3 and the Wii and the last NFS game for the GameCube, the Game Boy Advance, and the Xbox. Carbon's handheld port is known as Need for Speed: Carbon – Own the City. The Wii port lacked online but made full use of the Wii Remote and Nunchuk.

  6. Category:Need for Speed games - Wikipedia

    en.wikipedia.org/wiki/Category:Need_for_Speed_games

    The Need for Speed; Need for Speed II; Need for Speed III: Hot Pursuit; Need for Speed: High Stakes; Need for Speed: Porsche Unleashed; Need for Speed: Hot Pursuit 2; Need for Speed: Underground; Need for Speed: Underground 2; Need for Speed: Most Wanted (2005 video game) Need for Speed: Carbon; Need for Speed: ProStreet; Need for Speed ...

  7. Jampack - Wikipedia

    en.wikipedia.org/wiki/Jampack

    The series previewed many popular games from the PS2's lifespan, ranging from SSX Tricky and Final Fantasy X to Need for Speed Underground and Tony Hawk's Pro Skater 3. Many of the later PS2 Jampack volumes were issued with the option of a counterpart that removed or replaced any demos for mature-rated and some teen-rated games, essentially ...

  8. EA Black Box - Wikipedia

    en.wikipedia.org/wiki/EA_Black_Box

    EA Black Box (formerly Black Box Games) [1] was a video game developer based in Burnaby, ... Need for Speed: Carbon - Own the City: PlayStation Portable: Assisted ...

  9. Autosave - Wikipedia

    en.wikipedia.org/wiki/Autosave

    A more serious downside of autosaving is that it can prevent the player from completing a game if a save operation fails due to a sudden cessation of game operation, whether by a crash, freeze, or power loss of the gaming system (resulting in the save file being corrupted), or if a successful autosave preserves the effects of a game-breaking ...