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  2. Modular programming - Wikipedia

    en.wikipedia.org/wiki/Modular_programming

    While the historical usage of these terms has been inconsistent, "modular programming" now refers to the high-level decomposition of the code of an entire program into pieces: structured programming to the low-level code use of structured control flow, and object-oriented programming to the data use of objects, a kind of data structure.

  3. Literate programming - Wikipedia

    en.wikipedia.org/wiki/Literate_programming

    Literate Programming by Donald Knuth is the seminal book on literate programming.. Literate programming is a programming paradigm introduced in 1984 by Donald Knuth in which a computer program is given as an explanation of how it works in a natural language, such as English, interspersed (embedded) with snippets of macros and traditional source code, from which compilable source code can be ...

  4. Separation of concerns - Wikipedia

    en.wikipedia.org/wiki/Separation_of_concerns

    The mechanisms for modular or object-oriented programming that are provided by a programming language are mechanisms that allow developers to provide SoC. [4] For example, object-oriented programming languages such as C#, C++, Delphi, and Java can separate concerns into objects, and architectural design patterns like MVC or MVP can separate presentation and the data-processing (model) from ...

  5. Module pattern - Wikipedia

    en.wikipedia.org/wiki/Module_pattern

    The module software design pattern provides the features and syntactic structure defined by the modular programming paradigm to programming languages that have incomplete support for the concept. The object module pattern expressed in UML .

  6. Modularity - Wikipedia

    en.wikipedia.org/wiki/Modularity

    Broadly speaking, modularity is the degree to which a system's components may be separated and recombined, often with the benefit of flexibility and variety in use. [1] The concept of modularity is used primarily to reduce complexity by breaking a system into varying degrees of interdependence and independence across and "hide the complexity of each part behind an abstraction and interface". [2]

  7. Structured programming - Wikipedia

    en.wikipedia.org/wiki/Structured_programming

    Structured programming is a programming paradigm aimed at improving the clarity, quality, and development time of a computer program by making specific disciplined use of the structured control flow constructs of selection (if/then/else) and repetition (while and for), block structures, and subroutines.

  8. Software design - Wikipedia

    en.wikipedia.org/wiki/Software_design

    Jackson Structured Programming (JSP) is a method for structured programming based on correspondences between data stream structure and program structure. LePUS3 is an object-oriented visual Design Description Language and a formal specification language that is suitable primarily for modeling large object-oriented ( Java , C++ , C# ) programs ...

  9. Modula-2 - Wikipedia

    en.wikipedia.org/wiki/Modula-2

    Modula-2 is a structured, procedural programming language developed between 1977 and 1985/8 by Niklaus Wirth at ETH Zurich.It was created as the language for the operating system and application software of the Lilith personal workstation. [1]