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  2. Game development tool - Wikipedia

    en.wikipedia.org/wiki/Game_development_tool

    A game development tool is a specialized software application that assists or facilitates the making of a video game.Some tasks handled by tools include the conversion of assets (such as 3D models, textures, etc.) into formats required by the game, level editing and script compilation.

  3. Buildbox - Wikipedia

    en.wikipedia.org/wiki/Buildbox

    Buildbox 4 is the latest iteration of the Buildbox game development platform, incorporating artificial intelligence (AI) to facilitate the game design process. This version introduces AI-driven functionalities that assist users in generating game assets, scenes, and in the editing of game levels, aiming to streamline the development process ...

  4. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    Production is the main stage of development when assets and source code for the game are produced. [145] Mainstream production is usually defined as the period of time when the project is fully staffed. [citation needed] Programmers write new source code, artists develop game assets, such as, sprites or 3D models. Sound engineers develop sound ...

  5. Game art design - Wikipedia

    en.wikipedia.org/wiki/Game_art_design

    Sprite artist: A video game artist who creates non-static characters and objects or sprites for 2D games. [19] [32] Each sprite may consist of several frames used for animation. [32] Map artist: A video game artist who creates static art assets for game levels and maps, such as

  6. GDevelop - Wikipedia

    en.wikipedia.org/wiki/GDevelop

    GDevelop is a 2D and 3D cross-platform, free and open-source game engine, which mainly focuses on creating PC and mobile games, as well as HTML5 games playable in the browser. [ 4 ] [ 5 ] [ 6 ] Created by Florian Rival, a software engineer at Google , [ 7 ] GDevelop is mainly aimed at non-programmers and game developers of all skillsets ...

  7. Source (game engine) - Wikipedia

    en.wikipedia.org/wiki/Source_(game_engine)

    Source SDK is the software development kit for the Source engine, and contains many of the tools used by Valve to develop assets for their games. It comes with several command-line programs designed for special functions within the asset pipeline, as well as a few GUI-based programs designed for handling more complex functions.

  8. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    Creators can develop and sell user-generated assets to other game makers via the Unity Asset Store. This includes 3D and 2D assets and environments for developers to buy and sell. [61] Unity Asset Store launched in 2010. By 2018, there had been approximately 40 million downloads through the digital store. [62]

  9. Quake Army Knife - Wikipedia

    en.wikipedia.org/wiki/Quake_Army_Knife

    QuArK is released under the GNU General Public License [1] and has the ability to edit maps (either directly or through an intermediate compiler process), and can import, export, manipulate and convert models, sounds, textures and various other game assets, or create any of these assets from scratch. [8]

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