Search results
Results from the WOW.Com Content Network
Stefan Meyer-Kahlen, programmer of Shredder Stefan Meyer-Kahlen (born 1968, in Düsseldorf ) is a German programmer of the computer chess programs Shredder and the entire Zappa series. As of January 2017 [update] , his program has won 18 titles as World Computer Chess Champion ; four of these titles were blitz championships , and one was a ...
Shredder is one of the few commercial chess programs which is available not only for Windows and Mac OS, but also for Linux. Shredder is also available on the iPhone, the iPad [2] and Android. [3] GNOME Chess [4] is used as the graphical front-end for Shredder.
A chess engine generates moves, but is accessed via a command-line interface with no graphics. A dedicated chess computer has been purpose built solely to play chess. A graphical user interface (GUI) allows one to import and load an engine, and play against it. A chess database allows one to import, edit, and analyze a large archive of past games.
Zappa scored an upset victory at the World Computer Chess Championship in August, 2005, in Reykjavík, Iceland where it won with a score of 10 1 ⁄ 2 out of 11, [2] [3] [4] and beat both Junior and Shredder, programs that had won the championship many times. [5] [6] In the speed chess portion of the tournament Zappa placed second, after ...
He was named a FIDE International Master of Chess Composition in 1959, the first year the title was awarded. Chéron was the French champion three times (1926, 1927, and 1929) [1] and played on the French team at the 1927 Chess Olympiad. He is best known for his work in the theory of endgames, where he was most concerned with detailed proofs ...
Hydra was not defeated by an unaided human player in over-the-board play. Hydra has, however, been beaten by humans who had access to other programs during their games; for example, correspondence chess International Grandmaster Arno Nickel beat an older version of Hydra in a two-game correspondence match lasting six months. The 32-node version ...
Fritz is a German chess program originally developed for Chessbase by Frans Morsch based on his Quest program, ported to DOS, and then Windows by Mathias Feist. With version 13, Morsch retired, and his engine was first replaced by Gyula Horvath's Pandix, and then with Fritz 15, Vasik Rajlich's Rybka.
Turochamp simulates a game of chess against the player by accepting the player's moves as input and outputting its move in response. The program's algorithm uses a heuristic to determine the best move to make, calculating all potential moves that it can make, then all of the potential player responses that could be made in turn, as well as further "considerable" moves, such as captures of ...