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ping is a computer network administration software utility used to test the reachability of a host on an Internet Protocol (IP) network. It is available for virtually all operating systems that have networking capability, including most embedded network administration software.
Each test measures the data rate for the download direction, i.e. from the server to the user computer, and the upload data rate, i.e. from the user's computer to the server. The tests are performed within the user's web browser or within mobile apps. As of 17 February 2024, over 52.3 billion Internet speed tests have been completed. [8]
The program ttcp (Test TCP) is a utility for measuring network throughput, popular on Unix systems. It measures the network throughput between two systems using the TCP or optionally UDP protocols. [1]
iperf, Iperf, or iPerf, is a tool for network performance measurement and tuning. It is a cross-platform tool that can produce standardized performance measurements for any network. iperf has client and server functionality, and can create data streams to measure the throughput between the two ends in one or both directions. [2]
Being network devices supported entirely in software, they differ from ordinary network devices which are backed by physical network adapters. The Universal TUN/TAP Driver originated in 2000 as a merger of the corresponding drivers in Solaris, Linux and BSD. [1] The driver continues to be maintained as part of the Linux [2] and FreeBSD [3] [4 ...
Wireshark is very similar to tcpdump, but has a graphical front-end and integrated sorting and filtering options.. Wireshark lets the user put network interface controllers into promiscuous mode (if supported by the network interface controller), so they can see all the traffic visible on that interface including unicast traffic not sent to that network interface controller's MAC address.
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In a network simulation model with infinite packet queues, the asymptotic throughput occurs when the latency (the packet queuing time) goes to infinity, while if the packet queues are limited, or the network is a multi-drop network with many sources, and collisions may occur, the packet-dropping rate approaches 100%.