Ad
related to: vampire transformation spells that work fast and slow to heal damage
Search results
Results from the WOW.Com Content Network
Must be a defining trait – Characters with access to vast powers (such as magical spells, advanced technology and genetic engineering) who are theoretically capable of this superhuman feature or ability – but who have neither made regular use nor provided a notable example of this extraordinary or supernatural feat – are not listed here.
Wizards can cast spells that harm opponents (combat spells), heal damage taken, or summon creatures. [5] More advanced combat spells affect large areas of the battlefield, taking the form of tornadoes and volcanoes. [6] Casting spells requires energy, which the game represents in the form of mana. Recovery of mana is slow, but a wizard ...
Moonbane Vampire – a vampire vulnerable to the light of the full moon. Monstrous Vampire – a non-humanoid vampire. Persuasive Vampire – uses the power of its speech to sway opinions of listeners. Psychic Vampire – drains a victim's mental strength rather than physical health. Savage Vampire – rely on brute force and hunt in packs.
A side-scrolling action game by Ubisoft, in which the player controls a vampire that can transform into bat and werewolf. Vampire's Empire [71] 1988 Amiga, Atari ST, Commodore 64, MSX, ZX Spectrum: Action game puts the player in the perspective of Doctor Van Helsing, making another attempt to rid the world of Dracula. The world consists of 160 ...
As a vampire, Kain is required to consume the red blood of living creatures to replenish his health meter, which gradually drains over time, and diminishes more quickly if he sustains damage. When he casts spells or shapeshifts , he expends magic energy —this recovers in time, and can be replenished by drinking the blue blood of ghostly enemies.
In parties that include both a tank and a healer, it is customary for the latter to heal any damage taken by the former. [7] In small groups, they may also be tasked to heal the group as well, but in large scale group-play there are typically specific healers assigned to party-wide damage (typically taken indirectly, via lesser minions, spells ...
The casting of spells within Dungeons & Dragons often requires the mage to do, say, or use something in order for the spell to work. Spells may require a verbal, somatic, or material component or a magical focus. These actions are performed by the fictional character in the game, not by the player in the real world.
Enables transformation into any form desired. This is the first of a group of 'transformation spells', 76–88, which are about giving the deceased the power to take a number of different forms, enabling them to travel the world of the living during the day and returning to the underworld at night. [46] 77. Spell for being transformed into a ...
Ad
related to: vampire transformation spells that work fast and slow to heal damage