enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. HOOPS Visualize - Wikipedia

    en.wikipedia.org/wiki/HOOPS_Visualize

    The program features a unified API that allows users to add interactive 3D visualization to both desktop and mobile applications. HOOPS Visualize provides a hierarchical scene management engine capable of handling a range of graphics entities, together with a graphics pipeline and interaction handling algorithms.

  3. Skia Graphics Engine - Wikipedia

    en.wikipedia.org/wiki/Skia_Graphics_Engine

    The Skia Graphics Engine or Skia is an open-source 2D graphics library written in C++. Skia abstracts away platform-specific graphics APIs (which differ from one to another). [ 1 ] Skia Inc. originally developed the library; Google acquired it in 2005, [ 2 ] and then released the software as open source licensed under the New BSD free software ...

  4. List of 3D graphics libraries - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_graphics_libraries

    These APIs for 3D computer graphics are particularly popular: ANGLE, web browsers graphics engine, a cross-platform translator of OpenGL ES calls to DirectX, OpenGL, or Vulkan API calls. Direct3D (a subset of DirectX) Glide a defunct 3D graphics API developed by 3dfx Interactive. Mantle developed by AMD. Metal developed by Apple.

  5. Bits and Bytes - Wikipedia

    en.wikipedia.org/wiki/Bits_and_Bytes

    The Computer Academy Bits and Bytes was the name of two Canadian educational television series produced by TVOntario that taught the basics of how to use a personal computer . The first series, made in 1983, starred Luba Goy as the Instructor and Billy Van as the Student. [ 1 ]

  6. Canvas (GUI) - Wikipedia

    en.wikipedia.org/wiki/Canvas_(GUI)

    In computer science and visualization, a canvas is a container that holds various drawing elements (lines, shapes, text, frames containing others elements, etc.). It takes its name from the canvas used in visual arts.

  7. Borland Graphics Interface - Wikipedia

    en.wikipedia.org/wiki/Borland_Graphics_Interface

    BGI was accessible in C/C++ with graphics.lib / graphics.h, and in Pascal via the graph unit. BGI was less powerful than modern graphics libraries such as SDL or OpenGL, since it was designed for 2D presentation graphics instead of event-based 3D applications. However, it has been considered simpler to code.

  8. MSWLogo - Wikipedia

    en.wikipedia.org/wiki/MSWLogo

    MSWLogo is a programming language which is interpreted, based on the computer language Logo, with a graphical user interface (GUI) front end. George Mills developed it at the Massachusetts Institute of Technology (MIT). Its core is the same as UCBLogo by Brian Harvey. It is free and open-source software, with source code available, in Borland C++.

  9. Processing - Wikipedia

    en.wikipedia.org/wiki/Processing

    Processing is a free graphics library and integrated development environment (IDE) built for the electronic arts, new media art, and visual design communities with the purpose of teaching non-programmers the fundamentals of computer programming in a visual context.