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While all the game's levels are available, the Adventure mode's final hub area is missing, necessitating use of a GameShark to access its levels. [19] The Japanese version of the game features Fake Crash – an odd doppelganger of Crash who had made cameos in previous Crash Bandicoot games – as an unlockable character. [20]
Crash Bandicoot is a video game series created by Andy Gavin and Jason Rubin. [1] It is published by Activision, Sierra Entertainment, Vivendi Universal Games, Konami, Universal Interactive Studios, King, and Sony Computer Entertainment, with entries developed by Polarbit, Toys for Bob, Beenox, Radical Entertainment, Vicarious Visions, Traveller's Tales, Eurocom, King and Naughty Dog.
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* All campaign missions can (and should) be played cooperatively. Switchball: PC / XB360: Puzzle: 2007 2 Online Split, Shared Yes* *4 separate co-op levels System Shock 2: PC: Action-Adv. 1999 4 LAN Full No Co-op implemented with patch v2.3 Tales of Destiny: PS1: jRPG: 1997 4 Local Shared Yes* *Restrictive co-op: battles only Tales of Destiny 2 ...
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Crash Bandicoot 2: N-Tranced; Crash Bandicoot 4: It's About Time; Crash Bandicoot N. Sane Trilogy; Crash Bandicoot Purple and Spyro Orange; Crash Bandicoot: Mutant Island; Crash Bandicoot: On the Run! Crash Bandicoot: The Huge Adventure; Crash Bandicoot: The Wrath of Cortex; Crash Bandicoot: Warped; Crash Bash; Crash Boom Bang! Crash of the Titans
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Crash Bandicoot: The Huge Adventure (released as Crash Bandicoot XS in Europe) is a 2002 platform game developed by Vicarious Visions and published by Universal Interactive for the Game Boy Advance. It is the seventh installment in the Crash Bandicoot video game series, the first Crash Bandicoot game not to be released on a PlayStation console ...