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For a score of n (for example, if 3 choices match three of the 6 balls drawn, then n = 3), () describes the odds of selecting n winning numbers from the 6 winning numbers. This means that there are 6 - n losing numbers, which are chosen from the 43 losing numbers in ( 43 6 − n ) {\displaystyle {43 \choose 6-n}} ways.
A pick 6 is a type of wager offered by horse racing tracks. It requires bettors to select the winners of six consecutive races. Because of the great difficulty in picking six straight winners, plus the number of betting interests involved, payoffs for successful wagers are quite high, sometimes in the millions of dollars.
Here the bettor picks a horse and bets it will win, and makes an additional bet that it will show, so that theoretically if the horse runs third it will at least pay back the two bets. The Canadian and American equivalent is the bet across (short for across the board ): the bettor bets equal sums on the horse to win, place, and show.
When computer technology took over, more exotic wagers were introduced, such as the trifecta, superfecta and "pick 6". The higher payouts for these wagers tended to diminish interest in the daily double, but it is still offered, sometimes more than once during a program. "Pick 3" and "pick 4" wagers are derived from the daily double.
In a sense, a win bet can be thought of as a specific type of wheel bet. Vertical bets are spread over different races. A daily double is an exotic wager placed on the winner of two consecutive races. Picking the winner of three, four, five or six straight races is referred to as a pick-3, pick-4, pick-5 and pick-6 respectively.
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The computer randomly selects 6 numbers from 1 to 49 for the buyer. No bet slip is required for QuickPick bets. Ordinary Bet The buyer selects 6 numbers from 1 to 49 by marking them on a bet slip. System Bet The buyer selects 7 to 12 numbers from 1 to 49 by marking on a bet slip. For example, a System 9 bet is a selection of 9 numbers. System Roll