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Super Metroid [a] [b] is a 1994 action-adventure game developed by Nintendo and Intelligent Systems and published by Nintendo for the Super Nintendo Entertainment System.It is the third installment in the Metroid series, following the events of the Game Boy game Metroid II: Return of Samus (1991).
Sakamoto created characters for Metroid (under the alias 'Shikamoto'), and was a game designer on Kid Icarus. [3] [4] [5] He also directed Super Metroid, Metroid Fusion, Metroid: Zero Mission, Metroid: Other M, and was the producer for Metroid: Samus Returns and Metroid Dread.
All the Metroid games released by 2005 were included in a Nintendo Power top 200 Nintendo games list, [99] Prime in the IGN top 100, [100] Metroid, Super Metroid, Prime and Echoes in a list by GameFAQs users; [101] Metroid and Super Metroid in Game Informer ' s list; [102] and Prime and Super Metroid in Edge ' s list. [103]
Super Metroid: Shounen Oh Game Comic, issue #1 August 1994 Notes: 18-page adaptation, consisting of comedic strips with four panels. [67] Metroid: Monthly Magazine Z: November 2003 [68] –May 2004 [69] Notes: Two-volume manga, tells the backstory of Samus Aran up to the events of Metroid. Written by Kouji Tazawa (script) and Kenji Ishikawa ...
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Metroidvania [a] is a sub-genre of action-adventure games and/or platformers focused on guided non-linearity and utility-gated exploration and progression. The term is a portmanteau of the names of the video game series Metroid and Castlevania, based on the template from Metroid (1986), Castlevania II (1987), Super Metroid (1994), and Castlevania: Symphony of the Night (1997).
Super Metroid; Z. Metroid: Zero Mission This page was last edited on 17 July 2024, at 04:40 (UTC). Text is available under the Creative Commons Attribution ...
The pages in this category are redirects from Metroid fictional locations or settings. To add a redirect to this category, place {{ Fictional location redirect |series_name=Metroid}} on the second new line (skip a line) after #REDIRECT [[Target page name]] .