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Sid Meier's Civilization IV: Colonization is a remake of the 1994 turn-based strategy game Sid Meier's Colonization. [4] Players control settlers from one of four European nations – Spain, England, France, and the Netherlands – that are trying to conquer/colonize the New World in the period 1492–1792.
2 "third game of the Civilization IV franchise" ... 3 Fansites. 3 comments. 4 Mac version. 2 comments. 5 Forum. 3 comments. 6 First Line. 6 comments. 7 A stand-alone ...
FreeCol is a 4X video game, a clone of Sid Meier's Colonization. [1] FreeCol is free and open source software released under the GNU GPL-2.0-or-later. In 2023, the FreeCol project reached its 1.0 release, after twenty years of development. [2] FreeCol is mostly programmed in Java and should thus be platform-independent.
A remake of the original 1994 Sid Meier's Colonization, rebuilt with Civilization IV's game engine and titled Civilization IV: Colonization, was released for Mac and PC as a standalone game and later bundled with the two expansions as Civilization IV: The Complete Edition. [31]
Civilization IV PC: TBS: 2005 8 LAN, Online, Local Full No Custom games; turn based/simultaneous modes. Civilization IV: Colonization: PC: TBS: 2008 8 LAN, Online, Local Full No Custom games; turn based/simultaneous modes. Cliffhanger: Edward Randy, The: Arcade: Action-Adv. 1990 2 Local Shared No Cloning Clyde: XB360* Platform: 2006 4
Sid Meier's Colonization is a video game by Brian Reynolds and Sid Meier.It was developed by MicroProse's Chapel Hill development studio and was released in 1994. It is a turn-based strategy game themed on the early European colonization of the New World, starting in 1492 and lasting until 1850.
Civilization is a series of turn-based strategy video games, first released in 1991. [1] Sid Meier developed the first game in the series and has had creative input for most of the rest, [2] and his name is usually included in the formal title of these games, such as Sid Meier's Civilization VI.
The game ends when one civilization has eradicated all others or accomplished the goal of space colonization, or at a given deadline. If more than one civilization remains at the deadline, the player with the highest score wins. Points are awarded for the size of a civilization, its wealth, and cultural and scientific advances.