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  2. Garry's Mod - Wikipedia

    en.wikipedia.org/wiki/Garry's_Mod

    In July 2009, four developers working under the name "PixelTail Games" opened a Garry's Mod server called GMod Tower. GMod Tower was a network of servers, designed as a social media platform for users to play minigames with friends and socialise in a hub area. Within hours of the server's opening, the website for GMod Tower reached two million ...

  3. List of video games derived from mods - Wikipedia

    en.wikipedia.org/wiki/List_of_video_games...

    Tower Unite is the standalone version of GMod Tower by Pixeltail Games, which was a mod for Garry's Mod. Garry's Mod, in turn, was a mod for Half-Life 2. Tremulous: Quake III Arena: 2005 August 11 2006 March 31 Inspired by the Quake II modification Gloom, which also features alien vs human teams with distinct user classes.

  4. List of Source mods - Wikipedia

    en.wikipedia.org/wiki/List_of_Source_mods

    Pirates, Vikings and Knights II - A mostly melee-based mod featuring three factions – Pirates, Vikings and Knights – and includes map objectives such as Team Deathmatch or Last Team Standing. SourceForts - A capture-the-flag mod. Teams use gravity guns to build a fort out of given parts during the build phases, and assault the other team's ...

  5. List of Valve games - Wikipedia

    en.wikipedia.org/wiki/List_of_Valve_games

    Valve's logo. Valve is an American video game developer and publisher founded in 1996 by Gabe Newell and Mike Harrington.The company is based in Bellevue, Washington. [1] Valve's first game was Half-Life, a first-person shooter released in 1998. [2]

  6. Half-Life (series) - Wikipedia

    en.wikipedia.org/wiki/Half-Life_(series)

    Half-Life is a series of first-person shooter games created by Valve.The games combine shooting combat, puzzles and storytelling, and are played entirely from the first-person perspective.

  7. Half-Life VR but the AI Is Self-Aware - Wikipedia

    en.wikipedia.org/wiki/Half-Life_VR_but_the_AI_Is...

    Half-Life VR but the AI Is Self-Aware loosely follows the events of the original Half-Life, albeit with a more humorous and comedic tone, with main character Gordon Freeman (played by series host WayneRadioTV) accidentally causing a Resonance Cascade and exploring Black Mesa to try to escape (and later undo his actions). [6]

  8. Source (game engine) - Wikipedia

    en.wikipedia.org/wiki/Source_(game_engine)

    The Hammer Editor, the engine's official level editor, uses rendering and compiling tools included in the SDK to create maps using the binary space partitioning (BSP) method. Level geometry is created with 3D polygons called brushes ; each face can be assigned a texture which also defines the properties of the surface such as the sounds used ...

  9. The Cutting Room Floor (website) - Wikipedia

    en.wikipedia.org/wiki/The_Cutting_Room_Floor...

    The Cutting Room Floor (TCRF) is a website dedicated to the cataloguing of unused content and leftover debugging material in video games. The site and its discoveries have been referenced in the gaming press.