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The Make Believe Stories series, begun in 1918 under the pseudonym of Laura Lee Hope (best known for the Bobbsey Twins series), consisted of 12 books. The final book was published in 1923, while the series continued to be printed in different versions for years to come.
The story world model is a commonly used method of explaining fiction theory. [1] In short, this model relies on reader logic that certain things can choose to be inconsequential or simply not exist in a story opposite of reality. For example, the presence of technology.
Make believe, also known as pretend play or imaginative play, is a loosely structured form of play that generally includes role-play, object substitution and nonliteral behavior. [1] What separates play from other daily activities is its fun and creative aspect rather than being an action performed for the sake of survival or necessity. [ 2 ]
Samuel Taylor Coleridge, a philosopher and poet known for his influence on English literature, coined the turn-of-phrase and elaborated upon it.. Suspension of disbelief is the avoidance—often described as willing—of critical thinking and logic in understanding something that is unreal (or impossible) in reality, such as something in a work of speculative fiction, in order to believe it ...
For example, if one is to genuinely display fear towards an entity, one must believe that the entity exists and has features such as being dangerous, warranting the emotion of fear. [6] However, since people consuming fiction usually do not believe in the genuine existence of the fictitious things or events, one cannot feel genuine emotion. [6]
Many people have at least a few scary stories stored in their heads, in case they’re ever in a position to tell one; for instance, when friends decide to share spooky stories sitting around a ...
In their respective imaginary worlds the Necronomicon, The Hitchhiker's Guide to the Galaxy, and the Red Book of Westmarch are realities, but only because they are referred to as real. Authors use this technique to invite readers to pretend or to make-believe that their imaginary world is real. In the sense that the stories that quote these ...
The story, narrated in the first person, is about a boy and his friend Mahony taking a day off from school to seek adventure in their dull lives. The boy has sought escape from his daily routine in stories of the Wild West and American detective stories and in make-believe warfare with his schoolmates. However, "The mimic warfare of the evening ...