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  2. Vector algebra relations - Wikipedia

    en.wikipedia.org/wiki/Vector_algebra_relations

    The following are important identities in vector algebra.Identities that only involve the magnitude of a vector ‖ ‖ and the dot product (scalar product) of two vectors A·B, apply to vectors in any dimension, while identities that use the cross product (vector product) A×B only apply in three dimensions, since the cross product is only defined there.

  3. Exterior algebra - Wikipedia

    en.wikipedia.org/wiki/Exterior_algebra

    where {e 1 ∧ e 2, e 3 ∧ e 1, e 2 ∧ e 3} is the basis for the three-dimensional space ⋀ 2 (R 3). The coefficients above are the same as those in the usual definition of the cross product of vectors in three dimensions, the only difference being that the exterior product is not an ordinary vector, but instead is a bivector .

  4. Free module - Wikipedia

    en.wikipedia.org/wiki/Free_module

    Every vector space is a free module, [1] but, if the ring of the coefficients is not a division ring (not a field in the commutative case), then there exist non-free modules. Given any set S and ring R , there is a free R -module with basis S , which is called the free module on S or module of formal R - linear combinations of the elements of S .

  5. Dyadics - Wikipedia

    en.wikipedia.org/wiki/Dyadics

    The dot product takes in two vectors and returns a scalar, while the cross product [a] returns a pseudovector. Both of these have various significant geometric interpretations and are widely used in mathematics, physics, and engineering. The dyadic product takes in two vectors and returns a second order tensor called a dyadic in this context. A ...

  6. Vertical and horizontal bundles - Wikipedia

    en.wikipedia.org/wiki/Vertical_and_horizontal...

    A simple example of a smooth fiber bundle is a Cartesian product of two manifolds. Consider the bundle B 1 := (M × N, pr 1) with bundle projection pr 1 : M × N → M : (x, y) → x. Applying the definition in the paragraph above to find the vertical bundle, we consider first a point (m,n) in M × N.

  7. Analytic geometry - Wikipedia

    en.wikipedia.org/wiki/Analytic_geometry

    Illustration of a Cartesian coordinate plane. Four points are marked and labeled with their coordinates: (2,3) in green, (−3,1) in red, (−1.5,−2.5) in blue, and the origin (0,0) in purple. In analytic geometry, the plane is given a coordinate system, by which every point has a pair of real number coordinates.

  8. Dot product - Wikipedia

    en.wikipedia.org/wiki/Dot_product

    In mathematics, the dot product or scalar product [note 1] is an algebraic operation that takes two equal-length sequences of numbers (usually coordinate vectors), and returns a single number. In Euclidean geometry , the dot product of the Cartesian coordinates of two vectors is widely used.

  9. Orthogonal coordinates - Wikipedia

    en.wikipedia.org/wiki/Orthogonal_coordinates

    The dot product in Cartesian coordinates (Euclidean space with an orthonormal basis set) is simply the sum of the products of components. In orthogonal coordinates, the dot product of two vectors x and y takes this familiar form when the components of the vectors are calculated in the normalized basis: