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  2. Visual Studio Code - Wikipedia

    en.wikipedia.org/wiki/Visual_Studio_Code

    Visual Studio Code was first announced on April 29, 2015 by Microsoft at the 2015 Build conference. A preview build was released shortly thereafter. [14]On November 18, 2015, the project "Visual Studio Code — Open Source" (also known as "Code — OSS"), on which Visual Studio Code is based, was released under the open-source MIT License and made available on GitHub.

  3. Microsoft Visual C++ - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Visual_C++

    It was also available in a bundle called Visual C++ 16/32-bit Suite, which included Visual C++ 1.5. [14] Visual C++ 2.0, which included MFC 3.0, was the first version to be 32-bit only. In many ways, this version was ahead of its time, since Windows 95, then codenamed "Chicago", was not yet released, and Windows NT had only a small market share ...

  4. Visual Studio - Wikipedia

    en.wikipedia.org/wiki/Visual_Studio

    Microsoft Visual C++ is Microsoft's partial implementation of the C and full implementation C++ compiler and associated languages-services and specific tools for integration with the Visual Studio IDE. It can compile either in C mode or C++ mode. For C++, as of version 15.7 it conforms to C++17. [39]

  5. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    id Tech 7: C++: 2020 Yes 3D Windows, PlayStation 4, Xbox One, Nintendo Switch: Doom Eternal, Indiana Jones and the Great Circle: Proprietary: iMUSE: C++: 1991 — — Integrated with other engines Monkey Island 2: LeChuck's Revenge, all LucasArts adventure games afterwards Proprietary: Dynamic music system Infinity Engine: C++: Yes 2D Windows ...

  6. Comparison of integrated development environments - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_integrated...

    Windows: C++ and C#: Windows Forms and WPF, through IronPython: Python tools under Apache License 2.0: Yes Yes Yes No Un­known Un­known Un­known Yes [54] Un­known Un­known Yes Basic refactoring Yes Yes MonoDevelop: Novell and the Mono community 6.1.2.44 2016-11-11 Windows, Linux, macOS, FreeBSD, OpenBSD, Solaris: C#: Gtk# LGPL: Un­known ...

  7. List of compilers - Wikipedia

    en.wikipedia.org/wiki/List_of_compilers

    Edison Design Group: provides production-quality front end compilers for C, C++, and Java (a number of the compilers listed on this page use front end source code from Edison Design Group [111]). Additionally, Edison Design Group makes their proprietary software available for research uses.

  8. MinGW - Wikipedia

    en.wikipedia.org/wiki/MinGW

    MinGW ("Minimalist GNU for Windows"), formerly mingw32, is a free and open source software development environment to create Microsoft Windows applications.. MinGW includes a port of the GNU Compiler Collection (GCC), GNU Binutils for Windows (assembler, linker, archive manager), a set of freely distributable Windows specific header files and static import libraries which enable the use of the ...

  9. Dev-C++ - Wikipedia

    en.wikipedia.org/wiki/Dev-C++

    Dev-C++ is a free full-featured integrated development environment (IDE) distributed under the GNU General Public License for programming in C and C++. It was originally developed by Colin Laplace and was first released in 1998. It is written in Delphi. It is bundled with, and uses, the MinGW or TDM-GCC 64bit port of the GCC as its compiler.