enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Core product - Wikipedia

    en.wikipedia.org/wiki/Core_product

    The augmented product consists of the measures taken to help the consumer put the actual product to use. [1] By using a mixture of the three levels of product in research and development, business firms can better understand their customers, better position themselves in the market and create a more successful product. [5]

  3. Whole product - Wikipedia

    en.wikipedia.org/wiki/Whole_product

    And understanding the perception of value from the customer’s point of view, can help salespeople meet customer expectations. [1] Kotler’s Five Product Levels Model outlines a hierarchy of product features, starting with the core product and progressing through expected features, augmented features, and potential future enhancements.

  4. Augmented reality - Wikipedia

    en.wikipedia.org/wiki/Augmented_reality

    An augmented reality social network framework called Talk2Me enables people to disseminate information and view others' advertised information in an augmented reality way. The timely and dynamic information sharing and viewing functionalities of Talk2Me help initiate conversations and make friends for users with people in physical proximity ...

  5. Mobile technology - Wikipedia

    en.wikipedia.org/wiki/Mobile_technology

    Augmented reality gives customers the ability to preview items before they finalize their products. Augmented reality is also known as "mixed reality'' and uses computer technology to apply virtual information to the real world. It uses computer technology to apply virtual information to the real world.

  6. Virtual mirror - Wikipedia

    en.wikipedia.org/wiki/Virtual_mirror

    A virtual dressing room mirror. A virtual mirror or smart mirror is a device which displays a user's own image on a screen as if that screen were a mirror.Some versions feature augmented reality additions to the video display, or use an entirely virtual graphical avatar of the user.

  7. Extended reality - Wikipedia

    en.wikipedia.org/wiki/Extended_reality

    Extended reality (XR) is an umbrella term to refer to augmented reality (AR), mixed reality (MR), and virtual reality (VR). The technology is intended to combine or mirror the physical world with a "digital twin world" able to interact with it, [1] [2] giving users an immersive experience by being in a virtual or augmented environment.

  8. Clienteling - Wikipedia

    en.wikipedia.org/wiki/Clienteling

    Clienteling is intended to guide associates to provide more personal and informed customer service [2] that may influence customer behavior related to shopping frequency, lift in average transaction value, and other retail key performance indicators. [3]

  9. Touchpoint - Wikipedia

    en.wikipedia.org/wiki/Touchpoint

    The customer journey/experience is the full involvement that a customer has with a particular brand, starting at the first connection between customer and service, and ending with the purchasing of a product or service and the advocacy of said product or service to others (Richardson, 2010).